Lune

ICCV2023Top-tier venue

SurfsUp: Learning Fluid Simulation for Novel Surfaces

Arjun Mani, Ishaan Preetam Chandratreya, Elliot Creager, Carl Vondrick, Richard S. Zemel

2023Year
6Citations
2Top-tier citations

Abstract

Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how fluids interact with genuinely novel surfaces not seen during training. We introduce SurfsUp, a framework that represents objects implicitly using signed distance functions (SDFs), rather than an explicit representation of meshes or particles. This continuous representation of geometry enables more accurate simulation of fluid-object interactions over long time periods while simultaneously making computation more efficient. Moreover, SurfsUp trained on simple shape primitives generalizes considerably out-of-distribution, even to complex real-world scenes and objects. Finally, we show we can invert our model to design simple objects to manipulate fluid flow.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext acb1b3f2-5ff1-4d34-849a-66d7058c405f

Cited by top-tier papers2

Ask how each one uses it

Builds on9

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines