TriVol: Point Cloud Rendering via Triple Volumes
Tao Hu, Xiaogang Xu, Ruihang Chu, Jiaya Jia
Abstract
Abstract Existing learning-based methods for point cloud rendering adopt various 3D representations and feature querying mechanisms to alleviate the sparsity problem of point clouds. However, artifacts still appear in rendered images, due to the challenges in extracting continuous and discriminative 3D features from point clouds. In this paper, we present a dense while lightweight 3D representation, named TriVol, that can be combined with NeRF to render photorealistic images from point clouds. Our TriVol consists of triple slim volumes, each of which is encoded from the point cloud. TriVol has two advantages. First, it fuses respective fields at different scales and thus extracts local and nonlocal features for discriminative representation. Second, since the volume size is greatly reduced, our 3D decoder can be efficiently inferred, allowing us to increase the resolution of the 3D space to render more point details. Extensive experiments on different benchmarks with varying kinds of scenes/objects demonstrate our framework's effectiveness compared with current approaches. Moreover, our framework has excellent generalization ability to render a category of scenes/objects without fine-tuning. The source code is available at https://github.com/dvlab- research/TriVol.git.
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Install the CLIlune papers fulltext bc76491a-d2b8-4d46-8019-2d35dc61599bCited by top-tier papers6
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