Many Destinations, Many Pathways: A Quantitative Analysis of Legitimate Peripheral Participation in Scratch
Ruijia Cheng, Benjamin Mako Hill
Abstract
Although informal online learning communities have proliferated over the last two decades, a fundamental question remains: What are the users of these communities expected to learn? Guided by the work of Etienne Wenger on communities of practice, we identify three distinct types of learning goals common to online informal learning communities: the development of domain skills, the development of identity as a community member, and the development of community-specific values and practices. Given these goals, what is the best way to support learning? Drawing from previous research in social computing, we ask how different types of legitimate peripheral participation by newcomers-contribution to core tasks, engagement with practice proxies, social bonding, and feedback exchange-may be associated with these three learning goals. Using data from the Scratch online community, we conduct a quantitative analysis to explore these questions. Our study contributes both theoretical insights and empirical evidence on how different types of learning occur in informal online environments.
CCS Concepts: • Human-centered computing → Empirical studies in collaborative and social computing.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext a7885fb2-5f47-40bb-a24e-8e8806d987ffCited by top-tier papers2
- DesignQuizzer: A Community-Powered Conversational Agent for Learning Visual DesignZhenhui Peng, Qiaoyi Chen, Zhiyu Shen, Xiaojuan Ma et al.CSCW 2024 · 12 citations
- Reexamining Technological Support for Genealogy Research, Collaboration, and EducationFei Shan, Kurt LutherCSCW 2025 · 1 citation
Builds on4
- Callisto: Capturing the "Why" by Connecting Conversations with Computational NarrativesApril Yi Wang, Zihan Wu, Christopher Brooks, Steve OneyCHI 2020 · 44 citations
- Building Community Knowledge In Online Competitions: Motivation, Practices and ChallengesRuijia Cheng, Mark ZachryCSCW 2020 · 20 citations
- Remote, but Connected: How #TidyTuesday Provides an Online Community of Practice for Data ScientistsNischal Shrestha, Titus Barik, Chris ParninCSCW 2021 · 15 citations
- How Interest-Driven Content Creation Shapes Opportunities for Informal Learning in Scratch: A Case Study on Novices' Use of Data StructuresRuijia Cheng, Sayamindu Dasgupta, Benjamin Mako HillCHI 2022 · 14 citations
Related papers
- How Founder Motivations, Goals, and Actions Influence Early Trajectories of Online CommunitiesSanjay Ram Kairam, Jeremy FooteCHI 2024 · 7 citations
- What Makes Creators Engage with Online Critiques? Understanding the Role of Artifacts' Creation Stage, Characteristics of Community Comments, and their InteractionsQingyu Guo, Chao Zhang, Hanfang Lyu, Zhenhui Peng et al.CHI 2023 · 10 citations
- Leveling Up or Dropping Out: Searching for Learning Routines in Crowdsourced EnvironmentsCorey Jackson, Carsten S. Østerlund, Anand Vamsi, Alexander Owen Smith et al.CSCW 2025
- Proximate Social Factors in First-Time Contribution to Online CommunitiesJoseph Seering, Jessica Hammer, Geoff Kaufman, Diyi YangCHI 2020 · 10 citations
- Shifting forms of Engagement: Volunteer Learning in Online Citizen ScienceCorey Brian Jackson, Carsten S. Østerlund, Kevin Crowston, Mahboobeh Harandi et al.CSCW 2020 · 16 citations
