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Seeing Without Understanding: Disentangling Perception, Reasoning, and Simulation in VLM Gameplay

Dingyang Jin, Jiawei He, Calvin Lo, Steven Hu, RYAN RAD

2026Year

Abstract

While Vision-Language Models (VLMs) excel on static visual benchmarks, they consistently underperform in game-based reasoning, yet existing evaluations conflate failures in perception, rule comprehension, and reasoning. We propose a two-stage diagnostic framework that decomposes VLM performance into testable components: controlled perception tests isolating visual encoding, and a diagnostic matrix with a six-level rule complexity ladder evaluated in both explicit verification and predictive simulation modes. Experimenting with six state-of-the-art VLMs reveals three failure patterns: (1) coordinated spatial drift, where off-by-one localization errors among adjacent pieces share the same shift direction at 1.51.5-1.9×1.9\times the rate expected under spatial independence; (2) perception-reasoning dissociation, where models correctly verify board states but fail to apply rules—at complex constraint levels, perception remains relatively stable while reasoning accuracy plummets, with even the best-performing model capped at 75%75\%; and (3) a simulation gap, with performance dropping by up to 2727 points when predicting future states versus verifying observed outcomes. These limitations persist across model scales and are not resolved by scaling, text-only input, or structured prompting. Code and data are available at https://github.com/chillibeaver/PRS-Diag.

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