Seeing Without Understanding: Disentangling Perception, Reasoning, and Simulation in VLM Gameplay
Dingyang Jin, Jiawei He, Calvin Lo, Steven Hu, RYAN RAD
Abstract
While Vision-Language Models (VLMs) excel on static visual benchmarks, they consistently underperform in game-based reasoning, yet existing evaluations conflate failures in perception, rule comprehension, and reasoning. We propose a two-stage diagnostic framework that decomposes VLM performance into testable components: controlled perception tests isolating visual encoding, and a diagnostic matrix with a six-level rule complexity ladder evaluated in both explicit verification and predictive simulation modes. Experimenting with six state-of-the-art VLMs reveals three failure patterns: (1) coordinated spatial drift, where off-by-one localization errors among adjacent pieces share the same shift direction at - the rate expected under spatial independence; (2) perception-reasoning dissociation, where models correctly verify board states but fail to apply rules—at complex constraint levels, perception remains relatively stable while reasoning accuracy plummets, with even the best-performing model capped at ; and (3) a simulation gap, with performance dropping by up to points when predicting future states versus verifying observed outcomes. These limitations persist across model scales and are not resolved by scaling, text-only input, or structured prompting. Code and data are available at https://github.com/chillibeaver/PRS-Diag.
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