Morph: a Motion-Free Physics Optimization Framework for Human Motion Generation
Zhuo Li, Mingshuang Luo, Ruibing Hou, Xin Zhao, Hao Liu, Hong Chang, Zimo Liu, Chen Li
Abstract
Human motion generation has been widely studied due to its crucial role in areas such as digital humans and humanoid robot control. However, many current motion generation approaches disregard physics constraints, frequently resulting in physically implausible motions with pronounced artifacts such as floating and foot sliding. Meanwhile, training an effective motion physics optimizer with noisy motion data remains largely unexplored. In this paper, we propose Morph, a Motion-Free physics optimization framework, consisting of a Motion Generator and a Motion Physics Refinement module, for enhancing physical plausibility without relying on expensive real-world motion data. Specifically, the motion generator is responsible for providing large-scale synthetic, noisy motion data, while the motion physics refinement module utilizes these synthetic data to learn a motion imitator within a physics simulator, enforcing physical constraints to project the noisy motions into a physically-plausible space. Additionally, we introduce a prior reward module to enhance the stability of the physics optimization process and generate smoother and more stable motions. These physically refined motions are then used to fine-tune the motion generator, further enhancing its capability. This collaborative training paradigm enables mutual enhancement between the motion generator and the motion physics refinement module, significantly improving practicality and robustness in real-world applications. Experiments on both text-to-motion and music-to-dance generation tasks demonstrate that our framework achieves state-of-the-art motion quality while improving physical plausibility drastically. Project page: https://interestingzhuo.github.io/Morph-Page/.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 6cfc1bd9-eceb-4da4-9303-a6fc67f2994aCited by top-tier papers4
- Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead ControlXiaoyu Huang, Takara Truong, Yunbo Zhang, Fangzhou Yu et al.SIGGRAPH 2025 · 8 citations
- MotionHiFlow: Text-to-Motion via Hierarchical Flow MatchingHeng Li, Xiaotong Lin, Ling-An Zeng, Yulei Kang et al.CVPR 2026 · 7 citations
- PP-Motion: Physical-Perceptual Fidelity Evaluation for Human Motion GenerationSihan Zhao, Zixuan Wang, Tianyu Luan, Jia Jia et al.ACM MM 2025 · 1 citation
- Mimic-X: A Large-Scale Motion Dataset via Fast Physics-Based Controller AdaptationHongyu Tao, Shuaiying Hou, Junheng Fang, Mingyao Shi et al.AAAI 2026
Builds on28
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh et al.ICML 2021 · 47,906 citations
- AI Choreographer: Music Conditioned 3D Dance Generation with AIST++Ruilong Li, Shan Yang, David A. Ross, Angjoo KanazawaICCV 2021 · 701 citations
- Generating Diverse and Natural 3D Human Motions from TextChuan Guo, Shihao Zou, Xinxin Zuo, Sen Wang et al.CVPR 2022 · 462 citations
- PhysDiff: Physics-Guided Human Motion Diffusion ModelYe Yuan, Jiaming Song, Umar Iqbal, Arash Vahdat et al.ICCV 2023 · 414 citations
- AMP: adversarial motion priors for stylized physics-based character controlXue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine et al.SIGGRAPH 2021 · 392 citations
Related papers
- Physics-based Human Motion Estimation and Synthesis from VideosKevin Xie, Tingwu Wang, Umar Iqbal, Yunrong Guo et al.ICCV 2021 · 102 citations
- Motion-Agent: A Conversational Framework for Human Motion Generation with LLMsQi Wu, Yubo Zhao, Yifan Wang, Xinhang Liu et al.ICLR 2025
- Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion SynthesisKaiyang Ji, Ye Shi, Zichen Jin, Kangyi Chen et al.ICCV 2025 · 3 citations
- Skeleton2Humanoid: Animating Simulated Characters for Physically-plausible Motion In-betweeningYunhao Li, Zhenbo Yu, Yucheng Zhu, Bingbing Ni et al.ACM MM 2022 · 8 citations
- Aligning Human Motion Generation with Human PerceptionsHaoru Wang, Wentao Zhu, Luyi Miao, Yishu Xu et al.ICLR 2025
