Discovering diverse athletic jumping strategies
Zhiqi Yin, Zeshi Yang, Michiel van de Panne, KangKang Yin
Abstract
We present a framework that enables the discovery of diverse and natural-looking motion strategies for athletic skills such as the high jump. The strategies are realized as control policies for physics-based characters. Given a task objective and an initial character configuration, the combination of physics simulation and deep reinforcement learning (DRL) provides a suitable starting point for automatic control policy training. To facilitate the learning of realistic human motions, we propose a Pose Variational Autoencoder (P-VAE) to constrain the actions to a subspace of natural poses. In contrast to motion imitation methods, a rich variety of novel strategies can naturally emerge by exploring initial character states through a sample-efficient Bayesian diversity search (BDS) algorithm. A second stage of optimization that encourages novel policies can further enrich the unique strategies discovered. Our method allows for the discovery of diverse and novel strategies for athletic jumping motions such as high jumps and obstacle jumps with no motion examples and less reward engineering than prior work.
Ask about this paper
Your agent reads all of it.
Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.
Your agent calls
Luneget_paper_fulltext
Free to start. No credit card required.
Terminal
Install the CLIlune papers fulltext 4822a54b-5def-4e5c-bbfd-2e08103094adCited by top-tier papers10
- MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete RepresentationsHeyuan Yao, Zhenhua Song, Yuyang Zhou, Tenglong Ao et al.SIGGRAPH 2024 · 34 citations
- Style-ERD: Responsive and Coherent Online Motion Style TransferTianxin Tao, Xiaohang Zhan, Zhongquan Chen, Michiel van de PanneCVPR 2022 · 30 citations
- Learning to use chopsticks in diverse gripping stylesZeshi Yang, KangKang Yin, Libin LiuSIGGRAPH 2022 · 27 citations
- MyoDex: A Generalizable Prior for Dexterous ManipulationVittorio Caggiano, Sudeep Dasari, Vikash KumarICML 2023 · 26 citations
- Photographic Lighting Design with Photographer-in-the-Loop Bayesian OptimizationKenta Yamamoto, Yuki Koyama, Yoichi OchiaiUIST 2022 · 19 citations
Builds on5
- Dynamics-Aware Unsupervised Discovery of SkillsArchit Sharma, Shixiang Gu, Sergey Levine, Vikash Kumar et al.ICLR 2020 · 475 citations
- Character controllers using motion VAEsHung Yu Ling, Fabio Zinno, George Cheng, Michiel van de PanneSIGGRAPH 2020 · 261 citations
- Local motion phases for learning multi-contact character movementsSebastian Starke, Yiwei Zhao, Taku Komura, Kazi A. ZamanSIGGRAPH 2020 · 186 citations
- A scalable approach to control diverse behaviors for physically simulated charactersJungdam Won, Deepak Gopinath, Jessica K. HodginsSIGGRAPH 2020 · 146 citations
- Sequential gallery for interactive visual design optimizationYuki Koyama, Issei Sato, Masataka GotoSIGGRAPH 2020 · 90 citations
Related papers
- Control strategies for physically simulated characters performing two-player competitive sportsJungdam Won, Deepak Gopinath, Jessica K. HodginsSIGGRAPH 2021 · 73 citations
- Contextually Plausible and Diverse 3D Human Motion PredictionSadegh Aliakbarian, Fatemeh Sadat Saleh, Lars Petersson, Stephen Gould et al.ICCV 2021 · 44 citations
- ASE: large-scale reusable adversarial skill embeddings for physically simulated charactersXue Bin Peng, Yunrong Guo, Lina Halper, Sergey Levine et al.SIGGRAPH 2022 · 217 citations
- Physics-based character controllers using conditional VAEsJungdam Won, Deepak Gopinath, Jessica K. HodginsSIGGRAPH 2022 · 95 citations
- Strategy and Skill Learning for Physics-based Table Tennis AnimationJiashun Wang, Jessica K. Hodgins, Jungdam WonSIGGRAPH 2024 · 10 citations
