Hestia: An Efficient Cross-Level Debugger for High-Level Synthesis
Ruifan Xu, Jin Luo, Yawen Zhang, Yibo Lin, Runsheng Wang, Ru Huang, Yun Liang
Abstract
High-level synthesis (HLS) offers an opportunity to design hardware at the software level, which automatically trans-forms high-level specifications into RTL designs. However, HLS compilers are often considered complex black-box procedures, lacking transparency for designers and hindering the debugging process. Programmers often rely on simulating the HLS design to comprehend the behavior of the generated hardware. RTL simulation, the prevalent hardware debugging method, is time-consuming and inundates designers with excessive details when applied to HLS designs. Conversely, software-level simulation is fast but does not model hardware-specific details. The debug-ging challenge primarily stems from the semantic gap between software descriptions and RTL implementations. In this paper, we present Hestia, an efficient cross-level debugger enabling debugging HLS designs at different abstraction levels. Hestia provides a multi-level interpreter, aiding in debugging various issues in the HLS procedure with less hardware details and lower time costs. With an equivalent mapping across different levels, Hestia facilitates bug identifi-cation and localization, providing breakpoints and stepping at multiple granularities. We demonstrate the effectiveness of Hestia from three aspects: simulation efficiency, debugging capability, and scalability. Experimental results show that Hestia achieves significant simulation speedup compared to RTL simulators and prior work. The experiment of a case study also illustrates how Hestia helps find and localize bugs easily.
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