Lune

CHI2024Top-tier venue

WieldingCanvas: Interactive Sketch Canvases for Freehand Drawing in VR

Xiaohui Tan, Zhenxuan He, Can Liu, Mingming Fan, Tianren Luo, Zitao Liu, Mi Tian, Teng Han, Feng Tian

2024Year
4Citations
1Top-tier citations

Abstract

Sketching in Virtual Reality (VR) is challenging mainly due to the absence of physical surface support and virtual depth perception cues, which induce high cognitive and sensorimotor load. This paper presents WieldingCanvas, an interactive VR sketching platform that integrates canvas manipulations to draw lines and curves in 3D. Informed by real-life examples of two-handed creative activities. WieldingCanvas interprets users' spatial gestures to move, swing, rotate, transform, or fold a virtual canvas, whereby users simply draw primitive strokes on the canvas, which are turned into finer and more sophisticated shapes via the manipulation of the canvas. We evaluated the capability and user experience of WieldingCanvas with three studies where participants were asked to sketch target shapes. A set of freehand sketches of high aesthetic qualities were created, and the results demonstrated that WieldingCanvas can assist users with creating 3D sketches.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

lune papers fulltext 1420847c-7aaa-42fb-a128-04f3705b586a

Cited by top-tier papers1

Ask how each one uses it

Builds on4

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines