A Scaffold-Based Tool for Product Design Variations in Virtual Reality
Xue Yu, Stephen DiVerdi, Yotam I. Gingold
Abstract
Product design is an iterative process involving several kinds of drawing techniques. Analytic drawing, which involves the use of guidelines or scaffolds to draw the object’s shape curves, aids in achieving precision and accuracy. Freehand drawing allows designers to add details without guidance. The set of scaffold, shape, and detail curves are heavily interrelated. As a result, once a draft set of curves is completed, modifications are extremely difficult. This impedes iterative exploration. We propose to use scaffold manipulation in virtual reality to assist designers in exploring and modifying their product designs. Our key insight is that the same scaffolds designers create for analytic drawing provide an intuitive set of handles. Given a scaffolded 3D product sketch as input, our VR-based system allows designers to directly manipulate the scaffold lines and add detail strokes in any order. Whenever scaffold lines are edited, our system solves for a scaffold line configuration that preserves inter-scaffold relationships. The shape and detail curves are then deformed to match the new scaffold lines. This allows exploratory product design in which a simple template scaffolded 3D drawing is modified and detailed—and further modified—to create a variety of designs. We validated our approach with professional product designers.
Ask about this paper
Ask your agent about it.
Lune has read the top-tier papers around this one, so every answer names the papers it rests on.
Your agent calls
Lunesearch_papers
Free to start. No credit card required.
Terminal
Install the CLIlune papers get e76d2091-8460-4dbd-ae08-32f0e8bd8e7aRelated papers
- GestureSurface: VR Sketching through Assembling Scaffold Surface with Non-Dominant HandXinchi Xu, Yang Zhou, Bingchan Shao, Guihuan Feng et al.IEEE VR 2023 · 16 citations
- ScaffoldSketch: Accurate Industrial Design Drawing in VRXue Yu, Stephen DiVerdi, Akshay Sharma, Yotam I. GingoldUIST 2021 · 37 citations
- WieldingCanvas: Interactive Sketch Canvases for Freehand Drawing in VRXiaohui Tan, Zhenxuan He, Can Liu, Mingming Fan et al.CHI 2024 · 4 citations
- VR for Design: Exploring Long-Term Experiences and Workflows of 3D Designing in Virtual RealityVille Mäkelä, Daniel Harley, Jieun Lee, Cayley MacArthurCHI 2026 · 1 citation
- CASSIE: Curve and Surface Sketching in Immersive EnvironmentsEmilie Yu, Rahul Arora, Tibor Stanko, Jakob Andreas Bærentzen et al.CHI 2021 · 57 citations
