Lune

CHI2024Top-tier venue

An Artists' Perspectives on Natural Interactions for Virtual Reality 3D Sketching

Richard Rodriguez, Brian T. Sullivan, Mayra Donaji Barrera Machuca, Anil Ufuk Batmaz, Cyane Tornatzky, Francisco R. Ortega

2024Year
15Citations
2Top-tier citations

Abstract

Virtual Reality (VR) applications like OpenBrush offer artists access to 3D sketching tools within the digital 3D virtual space. These 3D sketching tools allow users to “paint” using virtual digital strokes that emulate real-world mark-making. Yet, users paint these strokes through (unimodal) VR controllers. Given that sketching in VR is a relatively nascent field, this paper investigates ways to expand our understanding of sketching in virtual space, taking full advantage of what an immersive digital canvas offers. Through a study conducted with the participation of artists, we identify potential methods for natural multimodal and unimodal interaction techniques in 3D sketching. These methods demonstrate ways to incrementally improve existing interaction techniques and incorporate artistic feedback into the design.

Ask about this paper

Your agent reads all of it.

Lune indexed this paper to the last equation, along with the top-tier papers that cite it. Ask a question and the answer quotes them.

Questions to start from

Your agent calls

Luneget_paper_fulltext

Ask in Lune

Free to start. No credit card required.

Cited by top-tier papers2

Ask how each one uses it

Builds on6

Related papers

Dusk over the sea between two cliffs drawn in fine vertical lines