TMO: Textured Mesh Acquisition of Objects with a Mobile Device by using Differentiable Rendering
Jaehoon Choi, Dongki Jung, Taejae Lee, Sangwook Kim, Youngdong Jung, Dinesh Manocha, Donghwan Lee
摘要
We present a new pipeline for acquiring a textured mesh in the wild with a single smartphone which offers access to images, depth maps, and valid poses. Our method first introduces an RGBD-aided structure from motion, which can yield filtered depth maps and refines camera poses guided by corresponding depth. Then, we adopt the neural implicit surface reconstruction method, which allows for highquality mesh and develops a new training process for applying a regularization provided by classical multi-view stereo methods. Moreover, we apply a differentiable rendering to fine-tune incomplete texture maps and generate textures which are perceptually closer to the original scene. Our pipeline can be applied to any common objects in the real world without the need for either in-the-lab environments or accurate mask images. We demonstrate results of captured objects with complex shapes and validate our method numerically against existing 3D reconstruction and texture mapping methods.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper22
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 被引用 1,421 次
- PlenOctrees for Real-time Rendering of Neural Radiance FieldsAlex Yu, Ruilong Li, Matthew Tancik, Hao Li 等ICCV 2021 · 被引用 1,284 次
- Multiview Neural Surface Reconstruction by Disentangling Geometry and AppearanceLior Yariv, Yoni Kasten, Dror Moran, Meirav Galun 等NeurIPS 2020 · 被引用 1,010 次
相关 Paper
- Differentiable Volumetric Rendering: Learning Implicit 3D Representations Without 3D SupervisionMichael Niemeyer, Lars M. Mescheder, Michael Oechsle, Andreas GeigerCVPR 2020
- HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined RegularizationZhihao Liang, Zhangjin Huang, Changxing Ding, Kui JiaCVPR 2023
- Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion PriorsGuocheng Qian, Jinjie Mai, Abdullah Hamdi, Jian Ren 等ICLR 2024 · 被引用 444 次
- Neural Lumigraph RenderingPetr Kellnhofer, Lars Jebe, Andrew Jones, Ryan Spicer 等CVPR 2021
- MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface ReconstructionZehao Yu, Songyou Peng, Michael Niemeyer, Torsten Sattler 等NeurIPS 2022 · 被引用 670 次
