Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
Cheng Sun, Jaesung Choe, Charles Loop, Wei-Chiu Ma, Yu-Chiang Frank Wang
摘要
Volume rendering by rasterizing sparse voxels. (b) Novel-view rendering on Mip-NeRF360 scenes. (c) 2D-to-3D made easy. 3DGS variants NeRF variants Neural-free voxel grids * The actual voxel sizes are much smaller. Ours 2D VFM feature 3D VFM feature 2D semantic 3D semantic TSDF Fusion Marching Cubes *Our FPS comparison to 3DGS is highly scene dependent. Figure 1. We propose SVRaster, a novel framework for multi-view reconstruction and novel view synthesis. (a) Sparse voxel representation effectively captures the volume density and radiance field of the scene, without the need for neural networks, 3D Gaussians, and sparse-points prior. (b) Using our customized sparse voxel rasterizer, we can learn the underlying 3D scene efficiently and achieve state-ofthe-art performance in both rendering quality and speed. (c) Notably, lifting 2D modal to the trained sparse voxels is simple and efficient by integrating the classic Volume Fusion [7, 8, 34]. We show examples of vision foundation model feature field from RADIO [38], semantic field from Segformer [52], and signed distance field from rendered depth, making it flexible and suitable for a wide range of applications.
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引用它的顶会 Paper10
- MeshSplatting: Differentiable Rendering with Opaque MeshesJan Held, Sanghyun Son, Renaud Vandeghen, Daniel Rebain 等CVPR 2026 · 被引用 25 次
- GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface ReconstructionJiahe Li, Jiawei Zhang, Youmin Zhang, Xiao Bai 等NeurIPS 2025 · 被引用 18 次
- Radiance Meshes for Volumetric ReconstructionAlexander Mai, Trevor Hedstrom, George Kopanas, Janne Kontkanen 等CVPR 2026 · 被引用 8 次
- OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene UnderstandingSheng-Yu Huang, Jaesung Choe, Yu-Chiang Frank Wang, Cheng SunCVPR 2026 · 被引用 5 次
- Speeding Up the Learning of 3D Gaussians with Much Shorter Gaussian ListsJiaqi Liu, Zhizhong HanCVPR 2026 · 被引用 3 次
它引用的顶会 Paper31
- SegFormer: Simple and Efficient Design for Semantic Segmentation with TransformersEnze Xie, Wenhai Wang, Zhiding Yu, Anima Anandkumar 等NeurIPS 2021 · 被引用 9,661 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Instant neural graphics primitives with a multiresolution hash encodingThomas Müller, Alex Evans, Christoph Schied, Alexander KellerSIGGRAPH 2022 · 被引用 4,089 次
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
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