SkiMR: Dwell-free Eye Typing in Mixed Reality
Jinghui Hu, John J. Dudley, Per Ola Kristensson
摘要
We present SkiMR: a dwell-free eye typing system that enables fast and accurate hands-free text entry on mixed reality headsets. SkiMR uses a statistical decoder to infer users’ intended text based on users’ eye movements on a virtual keyboard. It does not rely on dwell timeouts for key selections, which enables it to be faster than traditional eye typing. We study this dwell-free eye typing system, deployed on a HoloLens 2, in two studies. In the first study (n = 12) we show that dwell-free eye typing results in a significantly faster text entry rate compared to traditional dwell-based eye typing with word prediction support, and a hybrid dwell-free method that uses dwell timeouts to delimit word entry. Based on the insights from the first study we evaluate the feasibility of a refined system in a more realistic composition task and use an interaction mechanism that provides real-time predictions during dwell-free eye typing. The second study (n = 16) demonstrates that this final system allow users to compose original text at 12 words per minute with a corrected character error rate of 1.1%. Overall, this work demonstrates the high potential for fast and accurate hands-free text entry using dwell-free eye typing for mixed reality headsets.
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引用它的顶会 Paper4
- Seeing and Touching the Air: Unraveling Eye-Hand Coordination in Mid-Air Gesture Typing for Mixed RealityJinghui Hu, John J. Dudley, Per Ola KristenssonCHI 2025 · 被引用 3 次
- The Eye-Head Mover Spectrum: Modelling Individual and Population Head Movement Tendencies in Virtual RealityJinghui Hu, Ludwig Sidenmark, Hock Siang Lee, Hans GellersenCHI 2026 · 被引用 2 次
- SwEYEpinch and Beyond: Exploring Intuitive, Efficient Text Entry for Extended Reality via Eye and Hand TrackingZiheng 'Leo' Li, Xichen He, Mengyuan Wu, Zeyi Tong 等CHI 2026 · 被引用 1 次
- AnkleType: A Hands- and Eyes-free Foot-based Text Entry Technique in Virtual RealityXiyun Luo, Weirong Luo, Kening Zhu, Taizhou ChenCHI 2026 · 被引用 1 次
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