CVPR2023
Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Video
Xingyu Chen, Baoyuan Wang, Heung-Yeung Shum
摘要
Figure 1. Demonstration of HandAvatar. (a) Personalized hand rendering. From left to right: hand mesh, compositional occupancy, albedo, illumination, shaded appearance, and ground truth; (b) three groups of texture editing in terms of lighting, albedo, and shadow (by altering the self-occlusion effect of thumb); (c) free-pose hand animation and rendering.