WELDAR: Augmenting Live Hands-On Training with In-Situ Guidance for Novice Learners
Chuhan (Franklin) Xu, Lia Sparingga Purnamasari, Zhenfang Chen, Daragh Byrne, Dina EL-Zanfaly
摘要
Extended Reality (XR) systems for physical skill training have largely emphasized simulation rather than real-time in-situ instruction. We present WeldAR, an Augmented Reality (AR) system with five learning modules that overlays real-time guidance during live welding using a headset integrated into a welding helmet and a torch attachment. We conducted an in-situ within-subjects study with 24 novices, comparing AR guidance to video instruction for live welding across practice and unassisted tests. AR improved performance in both assisted practice and unassisted tests, primarily driven by gains in travel speed and work angle. By offering real-time feedback on four performance measures, AR supported novices in carrying embodied knowledge into independent tasks. Our contributions include: (1) WeldAR for in-situ physical skill training; (2) empirical evidence that AR enhances composite welding performance and key physical skills; and (3) implications for the development of AR systems that support in-situ, embodied skill training in welding and related trades.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper8
- MIRIA: A Mixed Reality Toolkit for the In-Situ Visualization and Analysis of Spatio-Temporal Interaction DataWolfgang Büschel, Anke Lehmann, Raimund DachseltCHI 2021 · 被引用 116 次
- AdapTutAR: An Adaptive Tutoring System for Machine Tasks in Augmented RealityGaoping Huang, Xun Qian, Tianyi Wang, Fagun Patel 等CHI 2021 · 被引用 93 次
- A Survey on Remote Assistance and Training in Mixed Reality EnvironmentsCatarina G. Fidalgo, Yukang Yan, Hyunsung Cho, Maurício Sousa 等IEEE VR 2023 · 被引用 69 次
- Towards Modeling of Virtual Reality Welding Simulators to Promote Accessible and Scalable TrainingAnanya Ipsita, Levi Erickson, Yangzi Dong, Joey Huang 等CHI 2022 · 被引用 49 次
- Tangible Immersive Trauma Simulation: Is Mixed Reality the next level of medical skills training?Jakob Carl Uhl, Helmut Schrom-Feiertag, Georg Regal, Katja Gallhuber 等CHI 2023 · 被引用 45 次
相关 Paper
- Towards an Understanding of Situated AR Visualization for Basketball Free-Throw TrainingTica Lin, Rishi Singh, Yalong Yang, Carolina Nobre 等CHI 2021 · 被引用 81 次
- Embedded vs. Situated: An Evaluation of AR Facial Training FeedbackAvinash Ajit Nargund, Andrea M. Park, Tobias Höllerer, Misha SraCHI 2026 · 被引用 1 次
- Do It Fast, Forget It Fast: How Timing and Limb Visualizations Affect First-Person Augmented Reality InstructionsClara Sayffaerth, Ehbal Ablimit, Annika Köhler, Jonas Wombacher 等CHI 2026 · 被引用 1 次
- avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented RealityDizhi Ma, Xiyun Hu, Jingyu Shi, Mayank Patel 等UIST 2024 · 被引用 21 次
- Origami Sensei: A Mixed Reality AI-AssistantQiyu Chen, Richa Mishra, Lia Sparingga Purnamasari, Dina EL-Zanfaly 等CHI 2025 · 被引用 7 次
