Lune

ACM MM2023顶会

Facial Auto Rigging from 4D Expressions via Skinning Decomposition

Zhihe Zhao, Dongdong Weng, Hanzhi Guo, Jing Hou, Jixiang Zhou

2023年份
3被引次数

摘要

This paper proposes a framework that utilizes skinning decomposition to automatically generate facial rigging from 4D expressions. The framework inputs a predefined rigging template and an actor's 4D facial expressions, including a neutral expression, as well as a group of arbitrary expressions. The output includes not only the linear blend skinning weights and joint positions of the actor's head mesh but also other facial components such as teeth and eyes. Compared to traditional methods, this paper applies a soft constraint to optimize joint positions and imposes a fixed sparsity distribution constraint to improve weight distribution. To further enhance rigging efficiency, this paper leverages GPU expression-parallel and CPU vertex-parallel strategies for joint transformation and weight updates, respectively. The experiments show that the proposed method generates high-fidelity facial rigging that outperforms existing solutions in terms of computational speed, joint position correctness, weight distribution correctness, or computational cost.

问问这篇 Paper

问问你的智能体。

Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。

可以从这些问题问起

智能体调用

Lunesearch_papers

在 Lune 里问

免费开始,无需绑卡

lune papers get da1de8a8-8ab8-4e78-9896-2ae0f1f779e8

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖