How Can Interactive Technology Help Us to Experience Joy With(in) the Forest? Towards a Taxonomy of Tech for Joyful Human-Forest Interactions
Ferran Altarriba Bertran, Oguz 'Oz' Buruk, Jordi Márquez Puig, Juho Hamari
摘要
This paper presents intermediate-level knowledge in the form of a taxonomy that highlights 12 different ways in which interactive tech might support forest-related experiences that are joyful for humans. It can inspire and provide direction for designs that aim to enrich the experiential texture of forests. The taxonomy stemmed from a reflexive analysis of 104 speculative ideas produced during a year-long co-design process, where we co-experienced and creatively engaged a diverse range forests and forest-related activities with 250+ forest-goers with varied backgrounds and sensitivities. Given that breadth of forests and populations involved, our work foregrounds a rich set of design directions that set an actionable early frame for creating tech that supports joyful human-forest interplays – one that we hope will be extended and consolidated in future research, ours and others'.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper6
- A Decade of Sustainable HCI: Connecting SHCI to the Sustainable Development GoalsLon Åke Erni Johannes Hansson, Teresa Cerratto-Pargman, Daniel Sapiens PargmanCHI 2021 · 被引用 149 次
- Engaging with Nature through Technology: A Scoping Review of HCI ResearchSarah Webber, Ryan M. Kelly, Greg Wadley, Wally SmithCHI 2023 · 被引用 95 次
- Feminist Posthumanist Design of Menstrual Care for More-than-Human BodiesMarie Louise Juul Søndergaard, Nadia Campo WoytukCHI 2023 · 被引用 91 次
- Technology for Situated and Emergent Play: A Bridging Concept and Design AgendaFerran Altarriba Bertran, Elena Márquez Segura, Katherine IsbisterCHI 2020 · 被引用 37 次
- Capra: Making Use of Multiple Perspectives for Capturing, Noticing and Revisiting Hiking Experiences Over TimeWilliam Odom, Jordan White, Samuel Barnett, Nico Brand 等CHI 2024 · 被引用 21 次
相关 Paper
- Co-Imagining the Future of Playable Cities: A Bottom-Up, Multi-Stakeholder Speculative Inquiry into the Playful Potential of Urban TechnologyFerran Altarriba Bertran, Laura Bisbe Armengol, Cameron Cooke, Ivy Chen 等CHI 2022 · 被引用 18 次
- Exploring the Paradox of Using Digital Technologies in NaturePiumi Perera, Sarah Webber, Wally SmithCHI 2026 · 被引用 1 次
- Longing to be the Mountain: A Scoping Review about Nature-Centric, Health-Minded TechnologiesVelvet Spors, Samuli Laato, Oguz 'Oz' Buruk, Juho HamariCHI 2023 · 被引用 48 次
- Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated SystemsEkaterina R. Stepanova, John Desnoyers-Stewart, Kristina Höök, Bernhard E. RieckeCHI 2022 · 被引用 63 次
- The Attendant Perspective: Present Others in Public Technology InteractionsPia von Terzi, Sarah DiefenbachCHI 2023 · 被引用 7 次
