QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos
Sharath Girish, Tianye Li, Amrita Mazumdar, Abhinav Shrivastava, David Luebke, Shalini De Mello
摘要
Online free-viewpoint video (FVV) streaming is a challenging problem, which is relatively under-explored. It requires incremental on-the-fly updates to a volumetric representation, fast training and rendering to satisfy real-time constraints and a small memory footprint for efficient transmission. If achieved, it can enhance user experience by enabling novel applications, e.g., 3D video conferencing and live volumetric video broadcast, among others. In this work, we propose a novel framework for QUantized and Efficient ENcoding (QUEEN) for streaming FVV using 3D Gaussian Splatting (3D-GS). QUEEN directly learns Gaussian attribute residuals between consecutive frames at each time-step without imposing any structural constraints on them, allowing for high quality reconstruction and generalizability. To efficiently store the residuals, we further propose a quantization-sparsity framework, which contains a learned latent-decoder for effectively quantizing attribute residuals other than Gaussian positions and a learned gating module to sparsify position residuals. We propose to use the Gaussian viewspace gradient difference vector as a signal to separate the static and dynamic content of the scene. It acts as a guide for effective sparsity learning and speeds up training. On diverse FVV benchmarks, QUEEN outperforms the state-of-the-art online FVV methods on all metrics. Notably, for several highly dynamic scenes, it reduces the model size to just 0.7 MB per frame while training in under 5 sec and rendering at 350 FPS. Project website is at https://research.nvidia.com/labs/amri/projects/queen
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引用它的顶会 Paper14
- ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic ScenesJiaye Fu, Qiankun Gao, Chengxiang Wen, Yanmin Wu 等NeurIPS 2025 · 被引用 12 次
- 4DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video StreamingZihan Zheng, Zhenlong Wu, Houqiang Zhong, Yuan Tian 等NeurIPS 2025 · 被引用 12 次
- Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video ReconstructionJiacong Chen, Qingyu Mao, Youneng Bao, Xiandong Meng 等NeurIPS 2025 · 被引用 7 次
- Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian SplattingYoungsik Yun, Jeongmin Bae, Hyun Seung Son, Seoha Kim 等SIGGRAPH 2025 · 被引用 4 次
- Temporal Smoothness-Aware Rate-Distortion Optimized 4D Gaussian SplattingHyeongmin Lee, Kyungjune BaekNeurIPS 2025 · 被引用 3 次
它引用的顶会 Paper43
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
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- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
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