Improved Sample Complexity for Incremental Autonomous Exploration in MDPs
Jean Tarbouriech, Matteo Pirotta, Michal Valko, Alessandro Lazaric
摘要
We investigate the exploration of an unknown environment when no reward function is provided. Building on the incremental exploration setting introduced by Lim and Auer [1], we define the objective of learning the set of ε-optimal goal-conditioned policies attaining all states that are incrementally reachable within L steps (in expectation) from a reference state s 0 . In this paper, we introduce a novel modelbased approach that interleaves discovering new states from s 0 and improving the accuracy of a model estimate that is used to compute goal-conditioned policies to reach newly discovered states. The resulting algorithm, DisCo, achieves a sample complexity scaling as O(L 5 S L+ε Γ L+ε A ε -2 ), where A is the number of actions, S L+ε is the number of states that are incrementally reachable from s 0 in L + ε steps, and Γ L+ε is the branching factor of the dynamics over such states. This improves over the algorithm proposed in [1] in both ε and L at the cost of an extra Γ L+ε factor, which is small in most environments of interest. Furthermore, DisCo is the first algorithm that can return an ε/c min -optimal policy for any cost-sensitive shortest-path problem defined on the L-reachable states with minimum cost c min . Finally, we report preliminary empirical results confirming our theoretical findings. While the approaches reviewed above effectively leverage deep RL techniques and are able to achieve impressive results in complex domains (e.g., Montezuma's Revenge [15] or real-world robotic manipulation tasks [19]), they often lack substantial theoretical understanding and guarantees. Recently, some unsupervised RL objectives were analyzed rigorously. Some of them quantify how well the agent visits the states under a sought-after frequency, e.g., to induce a maximally entropic state distribution [20, 21, 22, 23] . While such strategies provably mimic their desired behavior via a Frank-Wolfe algorithmic scheme, they may not learn how to effectively reach any state of the environment and thus may not be sufficient to efficiently solve downstream tasks. Another relevant take is the reward-free RL paradigm of [24] : following its exploration phase, the agent is able to 34th Conference on Neural Information Processing Systems (NeurIPS 2020),
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper6
- Stochastic Shortest Path: Minimax, Parameter-Free and Towards Horizon-Free RegretJean Tarbouriech, Runlong Zhou, Simon S. Du, Matteo Pirotta 等NeurIPS 2021 · 被引用 40 次
- Fast Rates for Maximum Entropy ExplorationDaniil Tiapkin, Denis Belomestny, Daniele Calandriello, Eric Moulines 等ICML 2023 · 被引用 34 次
- Implicit Finite-Horizon Approximation and Efficient Optimal Algorithms for Stochastic Shortest PathLiyu Chen, Mehdi Jafarnia-Jahromi, Rahul Jain, Haipeng LuoNeurIPS 2021 · 被引用 27 次
- A Provably Efficient Sample Collection Strategy for Reinforcement LearningJean Tarbouriech, Matteo Pirotta, Michal Valko, Alessandro LazaricNeurIPS 2021 · 被引用 20 次
- Near-Optimal Algorithms for Autonomous Exploration and Multi-Goal Stochastic Shortest PathHaoyuan Cai, Tengyu Ma, Simon S. DuICML 2022 · 被引用 3 次
它引用的顶会 Paper6
- Dynamics-Aware Unsupervised Discovery of SkillsArchit Sharma, Shixiang Gu, Sergey Levine, Vikash Kumar 等ICLR 2020 · 被引用 475 次
- Skew-Fit: State-Covering Self-Supervised Reinforcement LearningVitchyr Pong, Murtaza Dalal, Steven Lin, Ashvin Nair 等ICML 2020 · 被引用 303 次
- Reward-Free Exploration for Reinforcement LearningChi Jin, Akshay Krishnamurthy, Max Simchowitz, Tiancheng YuICML 2020 · 被引用 226 次
- Explore, Discover and Learn: Unsupervised Discovery of State-Covering SkillsVictor Campos, Alexander Trott, Caiming Xiong, Richard Socher 等ICML 2020 · 被引用 178 次
- Near-optimal Regret Bounds for Stochastic Shortest PathAviv Rosenberg, Alon Cohen, Yishay Mansour, Haim KaplanICML 2020 · 被引用 63 次
相关 Paper
- Layered State Discovery for Incremental Autonomous ExplorationLiyu Chen, Andrea Tirinzoni, Alessandro Lazaric, Matteo PirottaICML 2023
- An Intrinsically-Motivated Approach for Learning Highly Exploring and Fast Mixing PoliciesMirco Mutti, Marcello RestelliAAAI 2020 · 被引用 31 次
- Scalable Online Exploration via CoverabilityPhilip Amortila, Dylan J. Foster, Akshay KrishnamurthyICML 2024 · 被引用 10 次
- Learning to Discover Skills through GuidanceHyunseung Kim, Byungkun Lee, Hojoon Lee, Dongyoon Hwang 等NeurIPS 2023 · 被引用 14 次
- Planning Goals for ExplorationEdward S. Hu, Richard Chang, Oleh Rybkin, Dinesh JayaramanICLR 2023 · 被引用 152 次
