A Provably Efficient Sample Collection Strategy for Reinforcement Learning
Jean Tarbouriech, Matteo Pirotta, Michal Valko, Alessandro Lazaric
摘要
One of the challenges in online reinforcement learning (RL) is that the agent needs to trade off the exploration of the environment and the exploitation of the samples to optimize its behavior. Whether we optimize for regret, sample complexity, state-space coverage or model estimation, we need to strike a different exploration-exploitation trade-off. In this paper, we propose to tackle the exploration-exploitation problem following a decoupled approach composed of: 1) An "objective-specific" algorithm that (adaptively) prescribes how many samples to collect at which states, as if it has access to a generative model (i.e., a simulator of the environment); 2) An "objective-agnostic" sample collection exploration strategy responsible for generating the prescribed samples as fast as possible. Building on recent methods for exploration in the stochastic shortest path problem, we first provide an algorithm that, given as input the number of samples b(s, a) needed in each state-action pair, requires O BD + D 3/2 S 2 A time steps to collect the B = s,a b(s, a) desired samples, in any unknown communicating MDP with S states, A actions and diameter D. Then we show how this general-purpose exploration algorithm can be paired with "objective-specific" strategies that prescribe the sample requirements to tackle a variety of settings -e.g., model estimation, sparse reward discovery, goal-free cost-free exploration in communicating MDPs -for which we obtain improved or novel sample complexity guarantees. Recent works on reward-free exploration (RFE) in the finite-horizon setting [e.g., 30, 31, 39, 64] provide sufficient exploration so that an ε-optimal policy for any reward function can be computed. Our proposed solution shares high-level algorithmic principles with RFE approaches which incentivize the agent to visit insufficiently visited states via intrinsic reward. Nonetheless, our contribution significantly differs from existing RFE literature in two dimensions: 1) While we study the performance of GOSPRL in one goal-conditioned RFE problem (Sect. 4.3), our framework is much broader and it allows us to tackle a wider and diverse set of problems (Sect. 4 and App. I); 2) Our setting is horizon-agnostic and reset-free, which prevents from directly using any method or technical analysis in RFE designed for problems with an imposed planning horizon (e.g., finite-horizon or discounted). Finally, GOSPRL draws inspiration from the SSP formalism and solutions of [50, 45] , but our approach critically differs from these works in three main ways: 1) we are interested in sample 1 Alternatively, we can view it as a general approach to take any SO-based algorithm and convert it into an online RL algorithm.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper6
- Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision ProcessesAndrew J. Wagenmaker, Yifang Chen, Max Simchowitz, Simon S. Du 等ICML 2022 · 被引用 61 次
- The Importance of Non-Markovianity in Maximum State Entropy ExplorationMirco Mutti, Riccardo De Santi, Marcello RestelliICML 2022 · 被引用 45 次
- Fast Rates for Maximum Entropy ExplorationDaniil Tiapkin, Denis Belomestny, Daniele Calandriello, Eric Moulines 等ICML 2023 · 被引用 34 次
- Span-Based Optimal Sample Complexity for Weakly Communicating and General Average Reward MDPsMatthew Zurek, Yudong ChenNeurIPS 2024 · 被引用 20 次
- Finding good policies in average-reward Markov Decision Processes without prior knowledgeAdrienne Tuynman, Rémy Degenne, Emilie KaufmannNeurIPS 2024 · 被引用 14 次
它引用的顶会 Paper12
- Skew-Fit: State-Covering Self-Supervised Reinforcement LearningVitchyr Pong, Murtaza Dalal, Steven Lin, Ashvin Nair 等ICML 2020 · 被引用 303 次
- Reward-Free Exploration for Reinforcement LearningChi Jin, Akshay Krishnamurthy, Max Simchowitz, Tiancheng YuICML 2020 · 被引用 226 次
- Almost Optimal Model-Free Reinforcement Learningvia Reference-Advantage DecompositionZihan Zhang, Yuan Zhou, Xiangyang JiNeurIPS 2020 · 被引用 183 次
- Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative ModelGen Li, Yuting Wei, Yuejie Chi, Yuantao Gu 等NeurIPS 2020 · 被引用 159 次
- Model-free Reinforcement Learning in Infinite-horizon Average-reward Markov Decision ProcessesChen-Yu Wei, Mehdi Jafarnia-Jahromi, Haipeng Luo, Hiteshi Sharma 等ICML 2020 · 被引用 120 次
相关 Paper
- Improved Bounds for Reward-Agnostic and Reward-Free ExplorationOran Ridel, Alon Peled-CohenICML 2026
- Near-Optimal Deployment Efficiency in Reward-Free Reinforcement Learning with Linear Function ApproximationDan Qiao, Yu-Xiang WangICLR 2023
- Maximize to Explore: One Objective Function Fusing Estimation, Planning, and ExplorationZhihan Liu, Miao Lu, Wei Xiong, Han Zhong 等NeurIPS 2023 · 被引用 30 次
- Scalable Online Exploration via CoverabilityPhilip Amortila, Dylan J. Foster, Akshay KrishnamurthyICML 2024 · 被引用 10 次
- Improved Sample Complexity for Incremental Autonomous Exploration in MDPsJean Tarbouriech, Matteo Pirotta, Michal Valko, Alessandro LazaricNeurIPS 2020 · 被引用 15 次
