Preference-Guided Multi-Objective UI Adaptation
Yao Song, Christoph Gebhardt, Yi-Chi Liao, Christian Holz
摘要
3D Mixed Reality interfaces have nearly unlimited space for layout placement, making automatic UI adaptation crucial for enhancing the user experience. Such adaptation is often formulated as a multi-objective optimization (MOO) problem, where multiple, potentially conflicting design objectives must be balanced. However, selecting a final layout is challenging since MOO typically yields a set of trade-offs along a Pareto frontier. Prior approaches often required users to manually explore and evaluate these trade-offs, a time-consuming process that disrupts the fluidity of interaction. To eliminate this manual and laborous step, we propose a novel optimization approach that efficiently determines user preferences from a minimal number of UI element adjustments. These determined rankings are translated into priority levels, which then drive our priority-based MOO algorithm. By focusing the search on user-preferred solutions, our method not only identifies UIs that are more aligned with user preferences, but also automatically selects the final design from the Pareto frontier; ultimately, it minimizes user effort while ensuring personalized layouts. Our user study in a Mixed Reality setting demonstrates that our preference-guided approach significantly reduces manual adjustments compared to traditional methods, including fully manual design and exhaustive Pareto front searches, while maintaining high user satisfaction. We believe this work opens the door for more efficient MOO by seamlessly incorporating user preferences.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper12
- SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic ConnectionsYifei Cheng, Yukang Yan, Xin Yi, Yuanchun Shi 等UIST 2021 · 被引用 143 次
- AUIT - the Adaptive User Interfaces Toolkit for Designing XR ApplicationsJoão Marcelo Evangelista Belo, Mathias N. Lystbæk, Anna Maria Feit, Ken Pfeuffer 等UIST 2022 · 被引用 114 次
- Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction TechniquesLiwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley 等CHI 2022 · 被引用 94 次
- InteractionAdapt: Interaction-driven Workspace Adaptation for Situated Virtual Reality EnvironmentsYi Fei Cheng, Christoph Gebhardt, Christian HolzUIST 2023 · 被引用 44 次
- SituationAdapt: Contextual UI Optimization in Mixed Reality with Situation Awareness via LLM ReasoningZhipeng Li, Christoph Gebhardt, Yves Inglin, Nicolas Steck 等UIST 2024 · 被引用 36 次
相关 Paper
- Towards Flexible and Robust User Interface Adaptations With Multiple ObjectivesChristoph Albert Johns, João Marcelo Evangelista Belo, Anna Maria Feit, Clemens Nylandsted Klokmose 等UIST 2023 · 被引用 11 次
- User-Driven Constraints for Layout Optimisation in Augmented RealityAziz Niyazov, Barrett Ens, Kadek Ananta Satriadi, Nicolas Mellado 等CHI 2023 · 被引用 26 次
- Effects of View Layout on Situated Analytics for Multiple-View Representations in Immersive VisualizationZhen Wen, Wei Zeng, Luoxuan Weng, Yihan Liu 等IEEE VIS 2022 · 被引用 31 次
- Provably Efficient Multi-Objective Bandit Algorithms Under Preference-Centric CustomizationLinfeng Cao, Ming Shi, Ness B. ShroffAAAI 2026 · 被引用 2 次
- Non-Urgent Messages Do Not Jump into My Headset Suddenly! Adaptive Notification Design in Mixed RealityJingyao Zheng, Xian Wang, Sven Mayer, Lik-Hang LeeIEEE VR 2026
