CustomTex: High-fidelity Indoor Scene Texturing via Multi-Reference Customization
Weilin Chen, Jiahao Rao, Wenhao Wang, Xinyang Li, Xuan Cheng, Liujuan Cao
摘要
The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures with insufficient quality, artifacts, and baked-in shading. To overcome these limitations, we introduce CustomTex, a novel framework for instance-level, high-fidelity scene texturing driven by reference images. CustomTex takes an untextured 3D scene and a set of reference images specifying the desired appearance for each object instance, and generates a unified, high-resolution texture map. The core of our method is a dual-distillation approach that separates semantic control from pixel-level enhancement. We employ semantic-level distillation, equipped with an instances cross attention, to ensure semantic plausibility and "reference-instance" alignment, and pixel-level distillation to enforce high visual fidelity. Both are unified within a Variational Score Distillation optimization framework. Experiments demonstrate that CustomTex achieves precise instance-level consistency with reference images and produces textures with superior sharpness, reduced artifacts, and minimal baked-in shading compared to state-of-the-art methods. Our work establishes a more direct and user-friendly path to high-quality, customizable 3D scene appearance editing.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper50
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- Denoising Diffusion Probabilistic ModelsJonathan Ho, Ajay Jain, Pieter AbbeelNeurIPS 2020 · 被引用 35,902 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 被引用 6,759 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
相关 Paper
- SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion PriorsDave Zhenyu Chen, Haoxuan Li, Hsin-Ying Lee, Sergey Tulyakov 等CVPR 2024
- TextureDreamer: Image-Guided Texture Synthesis through Geometry-Aware DiffusionYu-Ying Yeh, Jia-Bin Huang, Changil Kim, Lei Xiao 等CVPR 2024 · 被引用 31 次
- DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion PriorJingxiang Sun, Bo Zhang, Ruizhi Shao, Lizhen Wang 等ICLR 2024 · 被引用 181 次
- FocalDreamer: Text-Driven 3D Editing via Focal-Fusion AssemblyYuhan Li, Yishun Dou, Yue Shi, Yu Lei 等AAAI 2024 · 被引用 91 次
- GenesisTex: Adapting Image Denoising Diffusion to Texture SpaceChenjian Gao, Boyan Jiang, Xinghui Li, Yingpeng Zhang 等CVPR 2024
