AnchorSplat: Feed-Forward 3D Gaussian Splatting With 3D Geometric Priors
Xiaoxue Zhang, Xiaoxu Zheng, Yixuan Yin, Tiao Zhao, Kaihua Tang, Michael Bi Mi, Zhan Xu, Dave Zhenyu Chen
摘要
Recent feed-forward Gaussian reconstruction models adopt a pixel-aligned formulation that maps each 2D pixel to a 3D Gaussian, entangling Gaussian representations tightly with the input images. In this paper, we propose AnchorSplat, a novel feed-forward 3DGS framework for scene-level reconstruction that represents the scene directly in 3D space. AnchorSplat introduces an anchor-aligned Gaussian representation guided by 3D geometric priors (e.g., sparse point clouds, voxels, or RGB-D point clouds), enabling a more geometry-aware renderable 3D Gaussians that is independent of image resolution and number of views. This design substantially reduces the number of required Gaussians, improving computational efficiency while enhancing reconstruction fidelity. Beyond the anchor-aligned design, we utilize a Gaussian Refiner to adjust the intermediate Gaussiansy via merely a few forward passes. Experiments on the ScanNet++ v2 NVS benchmark demonstrate the SOTA performance, outperforming previous methods with more view-consistent and substantially fewer Gaussian primitives.
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它引用的顶会 Paper27
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- LRM: Large Reconstruction Model for Single Image to 3DYicong Hong, Kai Zhang, Jiuxiang Gu, Sai Bi 等ICLR 2024 · 被引用 813 次
- ScanNet++: A High-Fidelity Dataset of 3D Indoor ScenesChandan Yeshwanth, Yueh-Cheng Liu, Matthias Nießner, Angela DaiICCV 2023 · 被引用 659 次
- RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse InputsMichael Niemeyer, Jonathan T. Barron, Ben Mildenhall, Mehdi S. M. Sajjadi 等CVPR 2022 · 被引用 513 次
- Mip-Splatting: Alias-Free 3D Gaussian SplattingZehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler 等CVPR 2024 · 被引用 360 次
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