SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction
Chensheng Dai, Shengjun Zhang, Min Chen, Yueqi Duan
摘要
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in 3D scene reconstruction. Beyond novel view synthesis, it shows great potential for multi-view surface reconstruction. Existing methods employ optimization-based reconstruction pipelines that achieve precise and complete surface extractions. However, these approaches typically require dense input views and high time consumption for per-scene optimization. To address these limitations, we propose SurfelSplat, a feed-forward framework that generates efficient and generalizable pixel-aligned Gaussian surfel representations from sparse-view images. We observe that conventional feed-forward structures struggle to recover accurate geometric attributes of Gaussian surfels because the spatial frequency of pixel-aligned primitives exceeds Nyquist sampling rates. Therefore, we propose a cross-view feature aggregation module based on the Nyquist sampling theorem. Specifically, we first adapt the geometric forms of Gaussian surfels with spatial sampling rate-guided low-pass filters. We then project the filtered surfels across all input views to obtain cross-view feature correlations. By processing these correlations through a specially designed feature fusion network, we can finally regress Gaussian surfels with precise geometry. Extensive experiments on DTU reconstruction benchmarks demonstrate that our model achieves comparable results with state-of-the-art methods, and predict Gaussian surfels within 1 second, offering a 100x speedup without costly per-scene training.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper44
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsJonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman 等ICCV 2021 · 被引用 2,700 次
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view ReconstructionPeng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt 等NeurIPS 2021 · 被引用 2,500 次
- Neural Sparse Voxel FieldsLingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua 等NeurIPS 2020 · 被引用 1,535 次
- Volume Rendering of Neural Implicit SurfacesLior Yariv, Jiatao Gu, Yoni Kasten, Yaron LipmanNeurIPS 2021 · 被引用 1,421 次
相关 Paper
- GSRecon: Efficient Generalizable Gaussian Splatting for Surface Reconstruction from Sparse ViewsHang Yang, Le Hui, Jianjun Qian, Jin Xie 等ICCV 2025 · 被引用 1 次
- Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view ImagesShengjun Zhang, Xin Fei, Fangfu Liu, Haixu Song 等NeurIPS 2024 · 被引用 31 次
- SR3R: Rethinking Super-Resolution 3D Reconstruction With Feed-Forward Gaussian SplattingXiang Feng, Xiangbo Wang, Tieshi Zhong, Chengkai Wang 等CVPR 2026 · 被引用 3 次
- MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian SplattingHanzhi Chang, Ruijie Zhu, Wenjie Chang, Mulin Yu 等AAAI 2026 · 被引用 2 次
- SurfaceSplat: Connecting Surface Reconstruction and Gaussian SplattingZihui Gao, Jia-Wang Bian, Guosheng Lin, Hao Chen 等ICCV 2025 · 被引用 1 次
