Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics
Lorenzo Magnino, Kai Shao, Zida Wu, Jiacheng Shen, Mathieu Laurière
摘要
Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite spaces or stationary models, hindering their applicability to real-world problems. This paper introduces a novel deep reinforcement learning (DRL) algorithm specifically designed for non-stationary continuous MFGs. The proposed approach builds upon a Fictitious Play (FP) methodology, leveraging DRL for best-response computation and supervised learning for average policy representation. Furthermore, it learns a representation of the time-dependent population distribution using a Conditional Normalizing Flow. To validate the effectiveness of our method, we evaluate it on three different examples of increasing complexity. By addressing critical limitations in scalability and density approximation, this work represents a significant advancement in applying DRL techniques to complex MFG problems, bringing the field closer to real-world multi-agent systems.
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它引用的顶会 Paper7
- Fictitious Play for Mean Field Games: Continuous Time Analysis and ApplicationsSarah Perrin, Julien Pérolat, Mathieu Laurière, Matthieu Geist 等NeurIPS 2020 · 被引用 150 次
- On the Convergence of Model Free Learning in Mean Field GamesRomuald Elie, Julien Pérolat, Mathieu Laurière, Matthieu Geist 等AAAI 2020 · 被引用 101 次
- Scalable Deep Reinforcement Learning Algorithms for Mean Field GamesMathieu Laurière, Sarah Perrin, Sertan Girgin, Paul Muller 等ICML 2022 · 被引用 64 次
- Actor-Critic Provably Finds Nash Equilibria of Linear-Quadratic Mean-Field GamesZuyue Fu, Zhuoran Yang, Yongxin Chen, Zhaoran WangICLR 2020 · 被引用 61 次
- Policy Mirror Ascent for Efficient and Independent Learning in Mean Field GamesBatuhan Yardim, Semih Cayci, Matthieu Geist, Niao HeICML 2023 · 被引用 33 次
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