Gamba: Mamba-based graph convolutional network with dynamic graph topology learning for action recognition
Rouyi Zhou, 漾之 吴, Jiajun Wen, Can Gao, Feng Liu, Zhihui Lai, Linlin Shen
摘要
The graph convolutional network has been an important tool for skeleton-based action recognition. However, existing graph models predominantly utilize self-attention mechanisms to model feature correlations between the joints of each sample, which not only neglects dynamic relation dependencies in temporal dimension but also leads to redundant computation as well as to the difficulty in establishing a unified framework for joint relation representation. To address these problems, this paper develops a Mamba-based graph convolution network (Gamba) with dynamic graph topology learning. Specifically, in order to capture local motion patterns through aggregation of intra-class information, a classification-based Mamba module is developed to categorize motion joints into distinct types. To the best of our knowledge, this is the first work to assign motion joints with label information to facilitate correlation learning. To capture the underlying relation of the joints of different categories, the state space model is introduced to the proposed method to process enhanced temporal features, aiming at learning dynamic adjacency matrices for long-range dependencies of the joints across different categories. The proposed framework not only facilitates an adaptive focus on the spatio-temporal feature modeling, but also has less computation complexity than traditional self-attention-based approaches. Extensive experiments on the public NTU RGB+D 60/120 and NW-UCLA benchmark datasets demonstrate the superiority of the proposed model over state-of-the-art methods in recognition accuracy. The proposed framework provides new insights into effective and efficient skeleton-based action recognition and can be potentially applied to a variety of real-world applications.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper16
- VMamba: Visual State Space ModelYue Liu, Yunjie Tian, Yuzhong Zhao, Hongtian Yu 等NeurIPS 2024 · 被引用 3,199 次
- Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space ModelLianghui Zhu, Bencheng Liao, Qian Zhang, Xinlong Wang 等ICML 2024 · 被引用 1,725 次
- Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action RecognitionYuxin Chen, Ziqi Zhang, Chunfeng Yuan, Bing Li 等ICCV 2021 · 被引用 871 次
- InfoGCN: Representation Learning for Human Skeleton-based Action RecognitionHyung-Gun Chi, Myoung Hoon Ha, Seung-geun Chi, Sang Wan Lee 等CVPR 2022 · 被引用 383 次
- Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action RecognitionJungho Lee, Minhyeok Lee, Dogyoon Lee, Sangyoun LeeICCV 2023 · 被引用 236 次
相关 Paper
- Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action RecognitionFanfan Ye, Shiliang Pu, Qiaoyong Zhong, Chao Li 等ACM MM 2020 · 被引用 348 次
- Dynamic Semantic-Based Spatial Graph Convolution Network for Skeleton-Based Human Action RecognitionJianyang Xie, Yanda Meng, Yitian Zhao, Anh Nguyen 等AAAI 2024 · 被引用 59 次
- Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action RecognitionZhan Chen, Sicheng Li, Bing Yang, Qinghan Li 等AAAI 2021 · 被引用 341 次
- Towards To-a-T Spatio-Temporal Focus for Skeleton-Based Action RecognitionLipeng Ke, Kuan-Chuan Peng, Siwei LyuAAAI 2022 · 被引用 47 次
- Skeleton MixFormer: Multivariate Topology Representation for Skeleton-based Action RecognitionWentian Xin, Qiguang Miao, Yi Liu, Ruyi Liu 等ACM MM 2023 · 被引用 66 次
