Deformable Sprites for Unsupervised Video Decomposition
Vickie Ye, Zhengqi Li, Richard Tucker, Angjoo Kanazawa, Noah Snavely
摘要
We describe a method to extract persistent elements of a dynamic scene from an input video. We represent each scene element as a Deformable Sprite consisting of three components: 1) a 2D texture image for the entire video, 2) per-frame masks for the element, and 3) non-rigid deformations that map the texture image into each video frame. The resulting decomposition allows for applications such as consistent video editing. Deformable Sprites are a type of video auto-encoder model that is optimized on individual videos, and does not require training on a large dataset, nor does it rely on pretrained models. Moreover, our method does not require object masks or other user input, and discovers moving objects of a wider variety than previous work. We evaluate our approach on standard video datasets and show qualitative results on a diverse array of Internet videos.
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引用它的顶会 Paper35
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- Omnimatte: Associating Objects and Their Effects in VideoErika Lu, Forrester Cole, Tali Dekel, Andrew Zisserman 等CVPR 2021
- DyStaB: Unsupervised Object Segmentation via Dynamic-Static BootstrappingYanchao Yang, Brian Lai, Stefano SoattoCVPR 2021
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