Splatter a Video: Video Gaussian Representation for Versatile Processing
Yang-Tian Sun, Yihua Huang, Lin Ma, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
摘要
Video representation is a long-standing problem that is crucial for various down-stream tasks, such as tracking,depth prediction,segmentation,view synthesis,and editing. However, current methods either struggle to model complex motions due to the absence of 3D structure or rely on implicit 3D representations that are ill-suited for manipulation tasks. To address these challenges, we introduce a novel explicit 3D representation-video Gaussian representation -- that embeds a video into 3D Gaussians. Our proposed representation models video appearance in a 3D canonical space using explicit Gaussians as proxies and associates each Gaussian with 3D motions for video motion. This approach offers a more intrinsic and explicit representation than layered atlas or volumetric pixel matrices. To obtain such a representation, we distill 2D priors, such as optical flow and depth, from foundation models to regularize learning in this ill-posed setting. Extensive applications demonstrate the versatility of our new video representation. It has been proven effective in numerous video processing tasks, including tracking, consistent video depth and feature refinement, motion and appearance editing, and stereoscopic video generation. Project page: https://sunyangtian.github.io/spatter_a_video_web/
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper15
- Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian SplattingZiyi Yang, Xinyu Gao, Yang-Tian Sun, Yihua Huang 等NeurIPS 2024 · 被引用 115 次
- MoVieS: Motion-Aware 4D Dynamic View Synthesis in One SecondChenguo Lin, Yuchen Lin, Panwang Pan, Yifan Yu 等CVPR 2026 · 被引用 38 次
- GaussianVideo: Efficient Video Representation via Hierarchical Gaussian SplattingAndrew Bond, Jui-Hsien Wang, Long Mai, Erkut Erdem 等ICCV 2025 · 被引用 14 次
- CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian SplattingKornel Howil, Joanna Waczynska, Piotr Borycki, Tadeusz Dziarmaga 等NeurIPS 2025 · 被引用 11 次
- StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video StreamsZike Wu, Qi Yan, Xuanyu Yi, Lele Wang 等ICLR 2026 · 被引用 9 次
它引用的顶会 Paper27
- Segment AnythingAlexander Kirillov, Eric Mintun, Nikhila Ravi, Hanzi Mao 等ICCV 2023 · 被引用 13,211 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- Adding Conditional Control to Text-to-Image Diffusion ModelsLvmin Zhang, Anyi Rao, Maneesh AgrawalaICCV 2023 · 被引用 6,759 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D CamerasZachary Teed, Jia DengNeurIPS 2021 · 被引用 1,248 次
相关 Paper
- ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video RepresentationJiahao Wu, Jie Liang, Die Hu, Jiayu Yang 等SIGGRAPH 2026
- VideoSPatS: Video SPatiotemporal Splines for Disentangled Occlusion, Appearance and Motion Modeling and EditingJuan Luis Gonzalez, Xu Yao, Alex Whelan, Kyle Olszewski 等CVPR 2025
- Tracking by Predicting 3-D Gaussians Over TimeTanish Baranwal, Himanshu Gaurav Singh, Jathushan Rajasegaran, Jitendra MalikCVPR 2026 · 被引用 1 次
- Video2Robo: 3DGS-based Synthetic Data from One Video Enables Scalable Robot LearningYinan Deng, Kejia Hu, Ye Chen, Jianyu Dou 等CVPR 2026
- MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian SplattingRuijie Zhu, Yanzhe Liang, Hanzhi Chang, Jiacheng Deng 等NeurIPS 2024 · 被引用 87 次
