Lune

AAAI2026顶会

MCGS: Markov Chain Gaussian Splatting for Dynamic Scenes Reconstruction

Yuzhong Wang, Wenmin Wang, Shixiong Zhang, Xinxing Yu, Zhongheng Chen

2026年份
1被引次数
2顶会引用

摘要

We present MCGS (Markov Chain Gaussian Splatting), a novel approach for high-fidelity dynamic scene reconstruction via combining Markov chain and 3D Gaussian splatting.

Our method addresses the critical challenge of artifact-free temporal consistency in dynamic neural rendering. By integrating a Markov chain-based deformation network with multi-head temporal attention, MCGS effectively captures motion patterns and temporal dependencies, producing more accurate and stable 3D representations over time. The key innovations include: (1) a Markov Deform Network that models state transitions while preserving temporal coherence, (2) a temporal attention mechanism that adaptively weights historical states within a sliding window, and (3) strategic noise injection during training to enhance model robustness and generalization. Experiments on representative dynamic scene datasets demonstrate that MCGS outperforms previous methods in both visual quality and temporal coherence, while maintaining competitive rendering speed and efficiency. These results suggest the practical applicability of our approach to real-world dynamic scene understanding and synthesis.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

lune papers fulltext a08c8ad1-4280-4db2-89fb-5a4156fc045e

引用它的顶会 Paper2

问问它们各自怎么用它

它引用的顶会 Paper12

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖