Mirror Dwellers in Social VR: Investigating Reasons and Perception of Mirror Watching
Qijia Chen, Andrea Bellucci, Giulio Jacucci
摘要
In social Virtual Reality (VR) environments, the significant trend of 'mirror dwellers,' users who often use virtual mirrors to engage with their avatars, has emerged. This study examines discussions from r/VRchat to explore the reasons for this behavior and how it is perceived within the broader community. Our findings highlight the critical role of mirrors in compensating for the sensory limitations of VR, particularly the lack of physical feedback. Users often turn to mirrors to view parts of their avatar that are not accessible from a first-person perspective. Additionally, our research uncovers that a limited Field-Of-View (FOV) hinders the development of a strong connection between users and their avatars, further driving the need for mirrors. However, while using mirrors to mitigate FOV and physical feedback limitations can be helpful, it may also disrupt social interaction in VR environments, as the excessive reliance on mirrors can hinder the social experience in VR for others. This research deepens our understanding of user behavior in social VR and provides insights that could guide future design improvements to enrich the overall user experience.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了最后一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper3
- Investigating the Use and Perception of Blocking Feature in Social Virtual Reality Spaces: A Study on Discussion ForumsQijia Chen, Seyed Mahed Mousavi, Giuseppe Riccardi, Giulio JacucciCSCW 2025 · 被引用 9 次
- Usage Matters: The Role of Frequency, Duration, and Experience in Presence Formation in Social Virtual RealityQijia Chen, Andrea Bellucci, Giulio JacucciCHI 2026 · 被引用 2 次
- Understanding Newcomer Persistence in Social VR: A Case Study of VRChatQijia Chen, Andrea Bellucci, Giulio JacucciCSCW 2026
它引用的顶会 Paper18
- "Talking without a Voice": Understanding Non-verbal Communication in Social Virtual RealityDivine Maloney, Guo Freeman, Donghee Yvette WohnCSCW 2020 · 被引用 246 次
- Disturbing the Peace: Experiencing and Mitigating Emerging Harassment in Social Virtual RealityGuo Freeman, Samaneh Zamanifard, Divine Maloney, Dane AcenaCSCW 2022 · 被引用 163 次
- Breaking The Experience: Effects of Questionnaires in VR User StudiesSusanne Putze, Dmitry Alexandrovsky, Felix Putze, Sebastian Höffner 等CHI 2020 · 被引用 135 次
- Proxemics and Social Interactions in an Instrumented Virtual Reality WorkshopJulie R. Williamson, Jie Li, Vinoba Vinayagamoorthy, David A. Shamma 等CHI 2021 · 被引用 102 次
- (Re)discovering the Physical Body Online: Strategies and Challenges to Approach Non-Cisgender Identity in Social Virtual RealityGuo Freeman, Divine Maloney, Dane Acena, Catherine BarwulorCHI 2022 · 被引用 84 次
相关 Paper
- "I Am a Mirror Dweller": Probing the Unique Strategies Users Take to Communicate in the Context of Mirrors in Social Virtual RealityKexue Fu, Yixin Chen, Jiaxun Cao, Xin Tong 等CHI 2023 · 被引用 48 次
- Avatars, Should We Look at Them Directly or Through a Mirror?: Effects of Avatar Display Method on Sense of Embodiment and GazeKizashi Nakano, Takuji NarumiIEEE VR 2025 · 被引用 5 次
- "I'd rather drink in VRChat": Understanding Drinking in Social Virtual RealityQijia Chen, Andrea Bellucci, Giulio JacucciCHI 2024 · 被引用 19 次
- Understanding "Mutes" in Social Virtual RealityQijia Chen, Andrea Bellucci, Jie Cai, Matti Nelimarkka 等CHI 2025 · 被引用 10 次
- VR Almost There: Simulating Co-located Multiplayer Experiences in Social Virtual RealityPhilipp Sykownik, Sukran Karaosmanoglu, Katharina Emmerich, Frank Steinicke 等CHI 2023 · 被引用 43 次
