Computing Game Symmetries and Equilibria That Respect Them
Emanuel Tewolde, Brian Hu Zhang, Caspar Oesterheld, Tuomas Sandholm, Vincent Conitzer
摘要
Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium selection. We study the computational complexity of identifying and using symmetries. Using the classical framework of normal-form games, we consider game symmetries that can be across some or all players and/or actions. We find a strong connection between game symmetries and graph automorphisms, yielding graph automorphism and graph isomorphism completeness results for characterizing the symmetries present in a game. On the other hand, we also show that the problem becomes polynomial-time solvable when we restrict the consideration of actions in one of two ways.
Next, we investigate when exactly game symmetries can be successfully leveraged for Nash equilibrium computation. We show that finding a Nash equilibrium that respects a given set of symmetries is PPAD- and CLS-complete in general-sum and team games respectively---that is, exactly as hard as Brouwer fixed point and gradient descent problems. Finally, we present polynomial-time methods for the special cases where we are aware of a vast number of symmetries, or where the game is two-player zero-sum and we do not even know the symmetries.
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引用它的顶会 Paper3
- CoopEval: Benchmarking Cooperation-Sustaining Mechanisms and LLM Agents in Social DilemmasEmanuel Tewolde, Xiao Zhang, David Guzman Piedrahita, Vincent Conitzer 等ICML 2026 · 被引用 15 次
- The Complexity of Symmetric Equilibria in Min-Max Optimization and Team Zero-Sum GamesIoannis Anagnostides, Ioannis Panageas, Tuomas Sandholm, Jingming YanNeurIPS 2025 · 被引用 8 次
- Convergence of Regret Matching in Potential Games and Constrained OptimizationIoannis Anagnostides, Emanuel Tewolde, Brian Hu Zhang, Ioannis Panageas 等ICLR 2026 · 被引用 6 次
它引用的顶会 Paper6
- "Other-Play" for Zero-Shot CoordinationHengyuan Hu, Adam Lerer, Alex Peysakhovich, Jakob N. FoersterICML 2020 · 被引用 271 次
- A New Formalism, Method and Open Issues for Zero-Shot CoordinationJohannes Treutlein, Michael Dennis, Caspar Oesterheld, Jakob N. FoersterICML 2021 · 被引用 45 次
- The complexity of gradient descent: CLS = PPAD ∩ PLSJohn Fearnley, Paul W. Goldberg, Alexandros Hollender, Rahul SavaniSTOC 2021 · 被引用 23 次
- Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium SolversLuke Marris, Ian Gemp, Thomas Anthony, Andrea Tacchetti 等NeurIPS 2022 · 被引用 22 次
- For Learning in Symmetric Teams, Local Optima are Global Nash EquilibriaScott Emmons, Caspar Oesterheld, Andrew Critch, Vincent Conitzer 等ICML 2022 · 被引用 12 次
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