MIMIC: Integrating Diverse Personality Traits for Better Game Testing Using Large Language Model
Yifei Chen, Sarra Habchi, Lili Wei
摘要
Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement Learning, Imitation Learning, or Large Language Models. However, these agents often neglect the diverse strategies employed by human players due to their different personalities, resulting in repetitive solutions in similar situations. Without mimicking varied gaming strategies, these agents struggle to trigger diverse in-game interactions or uncover edge cases. In this paper, we present MIMIC, a novel framework that integrates diverse personality traits into gaming agents, enabling them to adopt different gaming strategies for similar situations. By mimicking different playstyles, MIMIC can achieve higher test coverage and richer in-game interactions across different games. It also outperforms state-of-the-art agents in Minecraft by achieving a higher task completion rate and providing more diverse solutions. These results highlight MIMIC's significant potential for effective game testing.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
它引用的顶会 Paper10
- Chain-of-Thought Prompting Elicits Reasoning in Large Language ModelsJason Wei, Xuezhi Wang, Dale Schuurmans, Maarten Bosma 等NeurIPS 2022 · 被引用 22,562 次
- Retrieval-Augmented Generation for Knowledge-Intensive NLP TasksPatrick Lewis, Ethan Perez, Aleksandra Piktus, Fabio Petroni 等NeurIPS 2020 · 被引用 19,162 次
- Generative Agents: Interactive Simulacra of Human BehaviorJoon Sung Park, Joseph C. O'Brien, Carrie Jun Cai, Meredith Ringel Morris 等UIST 2023 · 被引用 1,882 次
- ALFWorld: Aligning Text and Embodied Environments for Interactive LearningMohit Shridhar, Xingdi Yuan, Marc-Alexandre Côté, Yonatan Bisk 等ICLR 2021 · 被引用 819 次
- Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online VideosBowen Baker, Ilge Akkaya, Peter Zhokhov, Joost Huizinga 等NeurIPS 2022 · 被引用 458 次
相关 Paper
- Using Reinforcement Learning for Load Testing of Video GamesRosalia Tufano, Simone Scalabrino, Luca Pascarella, Emad Aghajani 等ICSE 2022 · 被引用 37 次
- MAPS: Multi-Agent Personality Shaping for Collaborative ReasoningJian Zhang, Zhiyuan Wang, Zhangqi Wang, Fangzhi Xu 等AAAI 2026 · 被引用 6 次
- Investigating Pedagogical Teacher and Student LLM Agents: Genetic Adaptation Meets Retrieval-Augmented Generation Across Learning StylesDebdeep Sanyal, Agniva Maiti, Umakanta Maharana, Dhruv Kumar 等EMNLP 2025 · 被引用 1 次
- GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual AgentsYunzhe Wang, Runhui Xu, Kexin Zheng, Tianyi Zhang 等ACL 2026 · 被引用 2 次
- Towards Automated Crowdsourced Testing via Personified-LLMShengcheng Yu, Yuchen Ling, Chunrong Fang, Zhenyu Chen 等FSE 2026 · 被引用 1 次
