Lune

NeurIPS2021顶会

NovelD: A Simple yet Effective Exploration Criterion

Tianjun Zhang, Huazhe Xu, Xiaolong Wang, Yi Wu, Kurt Keutzer, Joseph E. Gonzalez, Yuandong Tian

出版方
2021年份
106被引次数
35顶会引用

摘要

Efficient exploration under sparse rewards remains a key challenge in deep reinforcement learning. Previous exploration methods (e.g., RND) have achieved strong results in multiple hard tasks. However, if there are multiple novel areas to explore, these methods often focus quickly on one without sufficiently trying others (like a depth-wise first search manner). In some scenarios (e.g., four corridor environment in Sec. 4.2), we observe they explore in one corridor for long and fail to cover all the states. On the other hand, in theoretical RL, with optimistic initialization and the inverse square root of visitation count as a bonus, it won't suffer from this and explores different novel regions alternatively (like a breadth-first search manner). In this paper, inspired by this, we propose a simple but effective criterion called NovelD by weighting every novel area approximately equally. Our algorithm is very simple but yet shows comparable performance or even outperforms multiple SOTA exploration methods in many hard exploration tasks. Specifically, NovelD solves all the static procedurally-generated tasks in Mini-Grid with just 120M environment steps, without any curriculum learning. In comparison, the previous SOTA only solves 50% of them. NovelD also achieves SOTA on multiple tasks in NetHack, a rogue-like game that contains more challenging procedurally-generated environments. In multiple Atari games (e.g., MonteZuma's Revenge, Venture, Gravitar), NovelD outperforms RND. We analyze NovelD thoroughly in Mini-Grid and found that empirically it helps the agent explore the environment more uniformly with a focus on exploring beyond the boundary. 1

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper35

问问它们各自怎么用它

它引用的顶会 Paper6

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖