Real-Time Simulated Avatar from Head-Mounted Sensors
Zhengyi Luo, Jinkun Cao, Rawal Khirodkar, Alexander Winkler, Jing Huang, Kris Kitani, Weipeng Xu
2024年份
14顶会引用
摘要
https://zhengyiluo.github.io/SimXR/ Figure 1. Avatar control using SimXR on real world AR/VR headsets. (Left): An indoor kitchen setting using AR headset. SimXR controls the humanoid using headset pose and visual input from two front-facing cameras. (Right): An office setting using VR headset (Quest 2). Humanoid motion is driven by the headset pose, two side-facing and two up-facing cameras.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper14
- Omnigrasp: Grasping Diverse Objects with Simulated HumanoidsZhengyi Luo, Jinkun Cao, Sammy Christen, Alexander Winkler 等NeurIPS 2024 · 被引用 66 次
- EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUsZhen Fan, Peng Dai, Zhuo Su, Xu Gao 等AAAI 2025 · 被引用 13 次
- HWC-Loco: A Hierarchical Whole-Body Control Approach to Robust Humanoid LocomotionSixu Lin, Guanren Qiao, Yunxin Tai, Ang Li 等ICLR 2026 · 被引用 7 次
- Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion SynthesisKaiyang Ji, Ye Shi, Zichen Jin, Kangyi Chen 等ICCV 2025 · 被引用 3 次
- Ground Reaction Inertial Poser: Physics-based Human Motion Capture from Sparse IMUs and Insole Pressure SensorsRyosuke Hori, Jyun-Ting Song, Zhengyi Luo, Jinkun Cao 等CVPR 2026 · 被引用 2 次
它引用的顶会 Paper26
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll 等ICCV 2019 · 被引用 1,784 次
- Perpetual Humanoid Control for Real-time Simulated AvatarsZhengyi Luo, Jinkun Cao, Alexander Winkler, Kris Kitani 等ICCV 2023 · 被引用 256 次
- Ego-Pose Estimation and Forecasting As Real-Time PD ControlYe Yuan, Kris KitaniICCV 2019 · 被引用 147 次
- A scalable approach to control diverse behaviors for physically simulated charactersJungdam Won, Deepak Gopinath, Jessica K. HodginsSIGGRAPH 2020 · 被引用 146 次
- Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine PerceptionXiaqing Pan, Nicholas Charron, Yongqian Yang, Scott Peters 等ICCV 2023 · 被引用 145 次
相关 Paper
- MEgATrack: monochrome egocentric articulated hand-tracking for virtual realityShangchen Han, Beibei Liu, Randi Cabezas, Christopher D. Twigg 等SIGGRAPH 2020 · 被引用 207 次
- AvatAR: An Immersive Analysis Environment for Human Motion Data Combining Interactive 3D Avatars and TrajectoriesPatrick Reipschläger, Frederik Brudy, Raimund Dachselt, Justin Matejka 等CHI 2022 · 被引用 41 次
- QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse SensorsSunmin Lee, Sebastian Starke, Yuting Ye, Jungdam Won 等SIGGRAPH 2023 · 被引用 31 次
- Redirecting Desktop Interface Input to Animate Cross-Reality AvatarsJason W. Woodworth, David Broussard, Christoph W. BorstIEEE VR 2022 · 被引用 12 次
- HandAvatar: Embodying Non-Humanoid Virtual Avatars through HandsYu Jiang, Zhipeng Li, Mufei He, David Lindlbauer 等CHI 2023 · 被引用 48 次
