Lune

CVPR2024顶会

LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation

Xuecan Wang, Shibang Xiao, Xiaohui Liang

2024年份
2被引次数
2顶会引用

摘要

We present a lightweight solution for estimating spatially-coherent indoor lighting from a single RGB image. Previous methods for estimating illumination using volumetric repre-sentations have overlooked the sparse distribution of light sources in space, necessitating substantial memory and computational resources for achieving high-quality results. We introduce a unified, voxel octree-based illumination estimation framework to produce 3D spatially-coherent lighting. Additionally, a differentiable voxel octree cone tracing ren-dering layer is proposed to eliminate regular volumetric representation throughout the entire process and ensure the retention of features across different frequency domains. This reduction significantly decreases spatial usage and required floating-point operations without substantially compromising precision. Experimental results demonstrate that our approach achieves high-quality coherent estimation with minimal cost compared to previous methods.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper2

问问它们各自怎么用它

它引用的顶会 Paper13

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖