CrowdPlay: Crowdsourcing Human Demonstrations for Offline Learning
Matthias Gerstgrasser, Rakshit S. Trivedi, David C. Parkes
摘要
Crowdsourcing has been instrumental for driving AI advances that rely on large-scale data. At the same time, reinforcement learning has seen rapid progress through benchmark environments that strike a balance between tractability and real-world complexity, such as ALE and OpenAI Gym. In this paper, we aim to fill a gap at the intersection of these two: The use of crowdsourcing to generate large-scale human demonstration data in the support of advancing research into imitation learning and offline learning.To this end, we present CrowdPlay, a complete crowdsourcing pipeline for any standard RL environment including OpenAI Gym (made available under an open-source license); a large-scale publicly available crowdsourced dataset of human gameplay demonstrations in Atari 2600 games, including multimodal behavior and human-human and human-AI multiagent data; offline learning benchmarks with extensive human data evaluation; and a detailed study of incentives, including real-time feedback to drive high quality data.We hope that this will drive the improvement in design of algorithms that account for the complexity of human, behavioral data and thereby enable a step forward in direction of effective learning for real-world settings. Our code and dataset are available at https://mgerstgrasser.github.io/crowdplay/.
问问这篇 Paper
问问你的智能体。
Lune 读过与它相关的顶会 Paper,每个回答都会注明依据哪几篇。
引用它的顶会 Paper1
问问它们各自怎么用它相关 Paper
- Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human FeedbackYifu Yuan, Jianye Hao, Yi Ma, Zibin Dong 等ICLR 2024 · 被引用 21 次
- Benchmarking Offline Reinforcement Learning on Real-Robot HardwareNico Gürtler, Sebastian Blaes, Pavel Kolev, Felix Widmaier 等ICLR 2023 · 被引用 11 次
- OGBench: Benchmarking Offline Goal-Conditioned RLSeohong Park, Kevin Frans, Benjamin Eysenbach, Sergey LevineICLR 2025
- Atari-HEAD: Atari Human Eye-Tracking and Demonstration DatasetRuohan Zhang, Calen Walshe, Zhuode Liu, Lin Guan 等AAAI 2020 · 被引用 77 次
- The Generalization Gap in Offline Reinforcement LearningIshita Mediratta, Qingfei You, Minqi Jiang, Roberta RaileanuICLR 2024 · 被引用 24 次
