The Generalization Gap in Offline Reinforcement Learning
Ishita Mediratta, Qingfei You, Minqi Jiang, Roberta Raileanu
摘要
Despite recent progress in offline learning, these methods are still trained and tested on the same environment. In this paper, we compare the generalization abilities of widely used online and offline learning methods such as online reinforcement learning (RL), offline RL, sequence modeling, and behavioral cloning. Our experiments show that offline learning algorithms perform worse on new environments than online learning ones. We also introduce the first benchmark for evaluating generalization in offline learning, collecting datasets of varying sizes and skill-levels from Procgen (2D video games) and WebShop (e-commerce websites). The datasets contain trajectories for a limited number of game levels or natural language instructions and at test time, the agent has to generalize to new levels or instructions. Our experiments reveal that existing offline learning algorithms struggle to match the performance of online RL on both train and test environments. Behavioral cloning is a strong baseline, outperforming state-of-the-art offline RL and sequence modeling approaches when trained on data from multiple environments and tested on new ones. Finally, we find that increasing the diversity of the data, rather than its size, improves performance on new environments for all offline learning algorithms. Our study demonstrates the limited generalization of current offline learning algorithms highlighting the need for more research in this area.
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引用它的顶会 Paper13
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- Pre-Trained Video Generative Models as World SimulatorsHaoran He, Yang Zhang, Liang Lin, Zhongwen Xu 等AAAI 2026 · 被引用 32 次
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它引用的顶会 Paper57
- Conservative Q-Learning for Offline Reinforcement LearningAviral Kumar, Aurick Zhou, George Tucker, Sergey LevineNeurIPS 2020 · 被引用 2,881 次
- Decision Transformer: Reinforcement Learning via Sequence ModelingLili Chen, Kevin Lu, Aravind Rajeswaran, Kimin Lee 等NeurIPS 2021 · 被引用 2,557 次
- WebShop: Towards Scalable Real-World Web Interaction with Grounded Language AgentsShunyu Yao, Howard Chen, John Yang, Karthik NarasimhanNeurIPS 2022 · 被引用 1,477 次
- Offline Reinforcement Learning with Implicit Q-LearningIlya Kostrikov, Ashvin Nair, Sergey LevineICLR 2022 · 被引用 1,402 次
- A Minimalist Approach to Offline Reinforcement LearningScott Fujimoto, Shixiang Shane GuNeurIPS 2021 · 被引用 1,292 次
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