StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams
Yang Li, Jinglu Wang, Lei Chu, Xiao Li, Shiu-Hong Kao, Ying-Cong Chen, Yan Lu
摘要
The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high demand. However, none of existing methods yet meet the demand due to three main challenges: the absence of predetermined camera parameters, the need for generalizable 3DGS optimization, and the necessity of reducing redundancy. We propose StreamGS, an online generalizable 3DGS reconstruction method for unposed image streams, which progressively transform image streams to 3D Gaussian streams by predicting and aggregating per-frame Gaussians. Our method overcomes the limitation of the initial point reconstruction [27] in tackling out-of-domain (OOD) issues by introducing a content adaptive refinement. The refinement enhances cross-frame consistency by establishing reliable pixel correspondences between adjacent frames. Such correspondences further aid in merging redundant Gaussians through cross-frame feature aggregation. The density of Gaussians is thereby reduced, empowering online reconstruction by significantly lowering computational and memory costs. Extensive experiments on diverse datasets have demonstrated that StreamGS achieves quality on par with optimization-based approaches but does so 150 times faster, and exhibits superior generalizability in handling OOD scenes.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper5
- ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGSWeijie Wang, Donny Y. Chen, Zeyu Zhang, Duochao Shi 等NeurIPS 2025 · 被引用 31 次
- StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video StreamsZike Wu, Qi Yan, Xuanyu Yi, Lele Wang 等ICLR 2026 · 被引用 9 次
- LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence ImagesGuichen Huang, Ruoyu Wang, Xiangjun Gao, Che Sun 等AAAI 2026 · 被引用 6 次
- EA3D: Online Open-World 3D Object Extraction from Streaming VideosXiaoyu Zhou, Jingqi Wang, Yuang Jia, Yongtao Wang 等NeurIPS 2025 · 被引用 5 次
- CaT-GS: Efficient 3DGS Rendering for Large-Scale Scenes with Inter-frame Caching and Tile SchedulingTingjia Zhang, Bo Chen, Shengzhong Liu, Fan Wu 等CVPR 2026
它引用的顶会 Paper18
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- LRM: Large Reconstruction Model for Single Image to 3DYicong Hong, Kai Zhang, Jiuxiang Gu, Sai Bi 等ICLR 2024 · 被引用 813 次
- DUSt3R: Geometric 3D Vision Made EasyShuzhe Wang, Vincent Leroy, Yohann Cabon, Boris Chidlovskii 等CVPR 2024 · 被引用 302 次
- GS-SLAM: Dense Visual SLAM with 3D Gaussian SplattingChi Yan, Delin Qu, Dan Xu, Bin Zhao 等CVPR 2024 · 被引用 270 次
- Infinite Nature: Perpetual View Generation of Natural Scenes from a Single ImageAndrew Liu, Ameesh Makadia, Richard Tucker, Noah Snavely 等ICCV 2021 · 被引用 260 次
相关 Paper
- SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired CameraYijia Guo, Liwen Hu, Yuanxi Bai, Jiawei Yao 等AAAI 2025 · 被引用 2 次
- MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global OptimizationGuo Pu, Yixuan Han, Haofeng Li, Yao Zhang 等SIGGRAPH 2026
- BSGS: Bi-Stage 3D Gaussian Splatting for Camera Motion DeblurringAn Zhao, Piaopiao Yu, Zhe Zhu, Mingqiang WeiACM MM 2025
- MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian SplattingRuijie Zhu, Yanzhe Liang, Hanzhi Chang, Jiacheng Deng 等NeurIPS 2024 · 被引用 87 次
- Stereo-GS: Multi-View Stereo Vision Model for Generalizable 3D Gaussian Splatting ReconstructionXiufeng Huang, Ka Chun Cheung, Runmin Cong, Simon See 等ACM MM 2025 · 被引用 3 次
