CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization
Jan Ackermann, Jonas Kulhanek, Shengqu Cai, Haofei Xu, Marc Pollefeys, Gordon Wetzstein, Leonidas J. Guibas, Songyou Peng
摘要
In dynamic 3D environments, accurately updating scene representations over time is crucial for applications in robotics, mixed reality, and embodied AI. As scenes evolve, efficient methods to incorporate changes are needed to maintain up-to-date, high-quality reconstructions without the computational overhead of re-optimizing the entire scene. This paper introduces CL-Splats, which incrementally updates Gaussian splatting-based 3D representations from sparse scene captures. CL-Splats integrates a robust change-detection module that segments updated and static components within the scene, enabling focused, local optimization that avoids unnecessary re-computation. Moreover, CL-Splats supports storing and recovering previous scene states, facilitating temporal segmentation and new scene-analysis applications. Our extensive experiments demonstrate that -Splats achieves efficient updates with improved reconstruction quality over the state-of-the-art. This establishes a robust foundation for future real-time adaptation in 3D scene reconstruction tasks. We will release our source code and the synthetic and real-world datasets we created at https://cl-splats.github.io/.
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