Lune

CHI2024顶会

Grand Challenges in SportsHCI

Don Samitha Elvitigala, Armagan Karahanoglu, Andrii Matviienko, Laia Turmo Vidal, Dees B. W. Postma, Michael D. Jones, Maria F. Montoya, Daniel Harrison, Lars Elbæk, Florian Daiber, Lisa Anneke Burr, Rakesh Patibanda

2024年份
63被引次数
5顶会引用

摘要

Figure 1: The image shows examples of SportsHCI systems a). BikeAR, AR bike training system to enhance safety [90] b). GymSoles, feedback system to improve posture in full-body exercises [37] c). Interactive tag playground, steering behaviour in terms of proxemics and movement [170] d). Laina, physicalizes running routes to motivate runners. [104] e). An interactive wall to gamify climbing. [66] f). SMA based feedback system to train cricket strikes [117] g). Interactive LED oor for volleyball training h). Marbowl, an intelligently moving bowl for target training [41] i). Haptic, visual and auditory feedback for skateboarding tricks [128] j). Eye-tracker integrated in ski goggles to capture snow experiences [86, 112] k). Footstrike [28] provide EMS feedback about heel strike during running l). CricketCoach, interactive bat and gloves to improve awareness of gripping forces [118] m). BodyLights, an open-ended visual feedback wearable to support personalized performance training [162] n). Virtual ski-jump training to learn skills in a safer environment. [148] o). Feedback system on rowing technique in VR [169] p). Grace: physicalisation of social support for exercising motivation [101].

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper5

问问它们各自怎么用它

它引用的顶会 Paper6

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖