3DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing
Jiahua Dong, Yu-Xiong Wang
摘要
The transformative potential of 3D content creation has been progressively unlocked through advancements in generative models. Recently, intuitive drag editing with geometric changes has attracted significant attention in 2D editing yet remains challenging for 3D scenes. In this paper, we introduce 3DGS-Drag -- a point-based 3D editing framework that provides efficient, intuitive drag manipulation of real 3D scenes. Our approach bridges the gap between deformation-based and 2D-editing-based 3D editing methods, addressing their limitations to geometry-related content editing. We leverage two key innovations: deformation guidance utilizing 3D Gaussian Splatting for consistent geometric modifications and diffusion guidance for content correction and visual quality enhancement. A progressive editing strategy further supports aggressive 3D drag edits. Our method enables a wide range of edits, including motion change, shape adjustment, inpainting, and content extension. Experimental results demonstrate the effectiveness of 3DGS-Drag in various scenes, achieving state-of-the-art performance in geometry-related 3D content editing. Notably, the editing is efficient, taking 10 to 20 minutes on a single RTX 4090 GPU.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper32
- Learning Transferable Visual Models From Natural Language SupervisionAlec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh 等ICML 2021 · 被引用 47,906 次
- LoRA: Low-Rank Adaptation of Large Language ModelsEdward J. Hu, Yelong Shen, Phillip Wallis, Zeyuan Allen-Zhu 等ICLR 2022 · 被引用 18,833 次
- High-Resolution Image Synthesis with Latent Diffusion ModelsRobin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser 等CVPR 2022 · 被引用 13,123 次
- 3D Gaussian Splatting for Real-Time Radiance Field RenderingBernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George DrettakisSIGGRAPH 2023 · 被引用 5,687 次
- SDEdit: Guided Image Synthesis and Editing with Stochastic Differential EquationsChenlin Meng, Yutong He, Yang Song, Jiaming Song 等ICLR 2022 · 被引用 2,128 次
相关 Paper
- Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian SplattingYansong Qu, Dian Chen, Xinyang Li, Xiaofan Li 等SIGGRAPH 2025 · 被引用 14 次
- 3D Gaussian Editing with A Single ImageGuan Luo, Tian-Xing Xu, Ying-Tian Liu, Xiaoxiong Fan 等ACM MM 2024 · 被引用 7 次
- Dragging with Geometry: From Pixels to Geometry-Guided Image EditingXinyu Pu, Hongsong Wang, Jie Gui, Pan ZhouICLR 2026 · 被引用 5 次
- ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGSYuhuan Xie, Aoxuan Pan, Yihua Huang, Chirui Chang 等CVPR 2026
- InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention PriorMinghao Wen, Shengjie Wu, Kangkan Wang, Dong LiangICCV 2025 · 被引用 5 次
