It Takes Two to Negotiate: Modeling Social Exchange in Online Multiplayer Games
Kokil Jaidka, Hansin Ahuja, Lynnette Hui Xian Ng
摘要
Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player interactions during the turn-based strategy game, Diplomacy. We annotated a dataset of over 10,000 chat messages for different negotiation strategies and empirically examined their importance in predicting long- and short-term game outcomes. Although negotiation strategies can be predicted reasonably accurately through the linguistic modeling of the chat messages, more is needed for predicting short-term outcomes such as trustworthiness. On the other hand, they are essential in graph-aware reinforcement learning approaches to predict long-term outcomes, such as a player's success, based on their prior negotiation history. We close with a discussion of the implications and impact of our work.
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引用它的顶会 Paper4
- Richelieu: Self-Evolving LLM-Based Agents for AI DiplomacyZhenyu Guan, Xiangyu Kong, Fangwei Zhong, Yizhou WangNeurIPS 2024 · 被引用 48 次
- Humanizing Machines: Rethinking LLM Anthropomorphism Through a Multi-Level Framework of DesignYunze Xiao, Lynnette Hui Xian Ng, Jiarui Liu, Mona T. DiabEMNLP 2025 · 被引用 2 次
- From Overload to Convergence: Supporting Multi-Issue Human-AI Negotiation with Bayesian VisualizationMehul Parmar, Chaklam SilpasuwanchaiCHI 2026 · 被引用 1 次
- Improving User Behavior Prediction: Leveraging Annotator Metadata in Supervised Machine Learning ModelsLynnette Hui Xian Ng, Kokil Jaidka, Kai Yuan Tay, Niyati ChhayaCSCW 2025
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