Computing Optimal Nash Equilibria in Multiplayer Games
Youzhi Zhang, Bo An, Venkatramanan Siva Subrahmanian
摘要
Designing efficient algorithms to compute a Nash Equilibrium (NE) in multiplayer 1 games is still an open challenge. In this paper, we focus on computing an NE 2 that optimizes a given objective function. For example, when there is a team of 3 players independently playing against an adversary in a game (e.g., several groups 4 in a forest trying to interdict illegal loggers in green security games), these team 5 members may need to find an NE minimizing the adversary’s utility. Finding an 6 optimal NE in multiplayer games can be formulated as a mixed-integer bilinear 7 program by introducing auxiliary variables to represent bilinear terms, leading 8 to a huge number of bilinear terms, making it hard to solve. To overcome this 9 challenge, we first propose a general framework for this formulation based on a set 10 of correlation plans. We then develop a novel algorithm called CRM based on this 11 framework, which uses C orrelation plans with their R elations to restrict the feasible 12 solution space after the convex relaxation of bilinear terms while M inimizing the 13 number of correlation plans to reduce the number of bilinear terms. We show 14 that our techniques can significantly reduce the time complexity, and CRM can be 15 several orders of magnitude faster than the state-of-the-art baseline. 16
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引用它的顶会 Paper2
- DAG-Based Column Generation for Adversarial Team GamesYouzhi Zhang, Bo An, Daniel Dajun ZengICML 2024 · 被引用 6 次
- Spatial Branch-and-Bound for Computing Multiplayer Nash EquilibriumJakub Cerný, Shuvomoy Das Gupta, Christian KroerAAAI 2026 · 被引用 1 次
它引用的顶会 Paper7
- Computing Ex Ante Coordinated Team-Maxmin Equilibria in Zero-Sum Multiplayer Extensive-Form GamesYouzhi Zhang, Bo An, Jakub CernýAAAI 2021 · 被引用 30 次
- Connecting Optimal Ex-Ante Collusion in Teams to Extensive-Form Correlation: Faster Algorithms and Positive Complexity ResultsGabriele Farina, Andrea Celli, Nicola Gatti, Tuomas SandholmICML 2021 · 被引用 29 次
- Converging to Team-Maxmin Equilibria in Zero-Sum Multiplayer GamesYouzhi Zhang, Bo AnICML 2020 · 被引用 22 次
- Computing Team-Maxmin Equilibria in Zero-Sum Multiplayer Extensive-Form GamesYouzhi Zhang, Bo AnAAAI 2020 · 被引用 21 次
- Solving Large-Scale Pursuit-Evasion Games Using Pre-trained StrategiesShuxin Li, Xinrun Wang, Youzhi Zhang, Wanqi Xue 等AAAI 2023 · 被引用 15 次
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