Lune

UIST2024顶会

VirtualNexus: Enhancing 360-Degree Video AR/VR Collaboration with Environment Cutouts and Virtual Replicas

Xincheng Huang, Michael Yin, Ziyi Xia, Robert Xiao

2024年份
28被引次数
9顶会引用

摘要

Asymmetric AR/VR collaboration systems bring a remote VR user to a local AR user’s physical environment, allowing them to communicate and work within a shared virtual/physical space. Such systems often display the remote environment through 3D reconstructions or 360° videos. While 360° cameras stream an environment in higher quality, they lack spatial information, making them less interactable. We present VirtualNexus, an AR/VR collaboration system that enhances 360° video AR/VR collaboration with environment cutouts and virtual replicas. VR users can define cutouts of the remote environment to interact with as a world-in-miniature, and their interactions are synchronized to the local AR perspective. Furthermore, AR users can rapidly scan and share 3D virtual replicas of physical objects using neural rendering. We demonstrated our system’s utility through 3 example applications and evaluated our system in a dyadic usability test. VirtualNexus extends the interaction space of 360° telepresence systems, offering improved physical presence, versatility, and clarity in interactions.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper9

问问它们各自怎么用它

它引用的顶会 Paper15

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖