Experiencing Simulated Confrontations in Virtual Reality
Patrick Dickinson, Arthur Jones, Wayne Christian, Andrew Westerside, Francis Mulloy, Kathrin Gerling, Kieran Hicks, Liam Wilson, Adrian Parke
摘要
The use of virtual reality (VR) to simulate confrontational human behaviour has significant potential for use in training, where the recreation of uncomfortable feelings may help users to prepare for challenging real-life situations. In this paper we present a user study (n=68) in which participants experienced simulated confrontational behaviour performed by a virtual character either in immersive VR, or on a 2D display. Participants reported a higher elevation in anxiety in VR, which correlated positively with a perceived sense of physical space. Character believability was influenced negatively by visual elements of the simulation, and positively by behavioural elements, which complements findings from previous work. We recommend the use of VR for simulations of confrontational behaviour, where a realistic emotional response is part of the intended experience. We also discuss incorporation of domain knowledge of human behaviours, and carefully crafted motion-captured sequences, to increase users’ sense of believability.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper1
相关 Paper
- Effects of Emotion and Agency on Presence in Virtual RealityCrescent Jicol, Chun Hin Wan, Benjamin Doling, Caitlin H. Illingworth 等CHI 2021 · 被引用 91 次
- Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street HarassmentCrescent Jicol, Julia Feltham, Jinha Yoon, Michael J. Proulx 等CHI 2022 · 被引用 25 次
- Toward Understanding the Effects of Virtual Character Appearance on Avoidance Movement BehaviorChristos Mousas, Alexandros Koilias, Banafsheh Rekabdar, Dominic Kao 等IEEE VR 2021 · 被引用 23 次
- Development and Validation of the Collision Anxiety Questionnaire for VR ApplicationsPatrizia Ring, Julius Tietenberg, Katharina Emmerich, Maic MasuchCHI 2024 · 被引用 12 次
- Influence of Haptic Feedback on Perception of Threat and Peripersonal Space in Social VRVojtech Smekal, Jeanne Hecquard, Sophie Kühne, Nicole Occidental 等IEEE VR 2025 · 被引用 9 次
