Lune

ICLR2021顶会

Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Rendering

Yuxuan Zhang, Wenzheng Chen, Huan Ling, Jun Gao, Yinan Zhang, Antonio Torralba, Sanja Fidler

2021年份
140被引次数
57顶会引用

摘要

Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on multi-view imagery which are not readily available in practice. Recent Generative Adversarial Networks (GANs) that synthesize images, in contrast, seem to acquire 3D knowledge implicitly during training: object viewpoints can be manipulated by simply manipulating the latent codes. However, these latent codes often lack further physical interpretation and thus GANs cannot easily be inverted to perform explicit 3D reasoning. In this paper, we aim to extract and disentangle 3D knowledge learned by generative models by utilizing differentiable renderers. Key to our approach is to exploit GANs as a multi-view data generator to train an inverse graphics network using an off-the-shelf differentiable renderer, and the trained inverse graphics network as a teacher to disentangle the GAN's latent code into interpretable 3D properties. The entire architecture is trained iteratively using cycle consistency losses. We show that our approach significantly outperforms state-of-the-art inverse graphics networks trained on existing datasets,both quantitatively and via user studies. We further showcase the disentangled GAN as a controllable 3D "neural renderer", complementing traditional graphics renderers. * indicates equal contribution.

问问这篇 Paper

智能体会读完全文。

Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。

可以从这些问题问起

智能体调用

Luneget_paper_fulltext

在 Lune 里问

免费开始,无需绑卡

引用它的顶会 Paper57

问问它们各自怎么用它

它引用的顶会 Paper7

相关 Paper

黄昏的海面,两侧是细线勾勒的悬崖