Is Learning in Games Good for the Learners?
William Brown, Jon Schneider, Kiran Vodrahalli
摘要
We consider a number of questions related to tradeoffs between reward and regret in repeated gameplay between two agents. To facilitate this, we introduce a notion of which allows for asymmetric regret constraints, and yields polytopes of feasible values for each agent and pair of regret constraints, where we show that any such equilibrium is reachable by a pair of algorithms which maintain their regret guarantees against arbitrary opponents. As a central example, we highlight the case one agent is no-swap and the other's regret is unconstrained. We show that this captures an extension of equilibria with a matching optimal value, and that there exists a wide class of games where a player can significantly increase their utility by deviating from a no-swap-regret algorithm against a no-swap learner (in fact, almost any game without pure Nash equilibria is of this form). Additionally, we make use of generalized equilibria to consider tradeoffs in terms of the opponent's algorithm choice. We give a tight characterization for the maximal reward obtainable against no-regret learner, yet we also show a class of games in which this is bounded away from the value obtainable against the class of common"mean-based"no-regret algorithms. Finally, we consider the question of learning reward-optimal strategies via repeated play with a no-regret agent when the game is initially unknown. Again we show tradeoffs depending on the opponent's learning algorithm: the Stackelberg strategy is learnable in exponential time with any no-regret agent (and in polynomial time with any no--regret agent) for any game where it is learnable via queries, and there are games where it is learnable in polynomial time against any no-swap-regret agent but requires exponential time against a mean-based no-regret agent.
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引用它的顶会 Paper9
- Contracting with a Learning AgentGuru Guruganesh, Yoav Kolumbus, Jon Schneider, Inbal Talgam-Cohen 等NeurIPS 2024 · 被引用 38 次
- Maximizing utility in multi-agent environments by anticipating the behavior of other learnersAngelos Assos, Yuval Dagan, Constantinos DaskalakisNeurIPS 2024 · 被引用 16 次
- Is Knowledge Power? On the (Im)possibility of Learning from Strategic InteractionsNivasini Ananthakrishnan, Nika Haghtalab, Chara Podimata, Kunhe YangNeurIPS 2024 · 被引用 9 次
- Impact of Decentralized Learning on Player Utilities in Stackelberg GamesKate Donahue, Nicole Immorlica, Meena Jagadeesan, Brendan Lucier 等ICML 2024 · 被引用 9 次
- Convergence of No-Swap-Regret Dynamics in Self-PlayRenato Paes Leme, Georgios Piliouras, Jon SchneiderNeurIPS 2024 · 被引用 3 次
它引用的顶会 Paper2
- Near-Optimal No-Regret Learning in General GamesConstantinos Daskalakis, Maxwell Fishelson, Noah GolowichNeurIPS 2021 · 被引用 141 次
- Near-optimal no-regret learning for correlated equilibria in multi-player general-sum gamesIoannis Anagnostides, Constantinos Daskalakis, Gabriele Farina, Maxwell Fishelson 等STOC 2022 · 被引用 16 次
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