Three-Dimensional Reconstruction of Human Interactions
Mihai Fieraru, Mihai Zanfir, Elisabeta Oneata, Alin-Ionut Popa, Vlad Olaru, Cristian Sminchisescu
摘要
Understanding 3d human interactions is fundamental for fine grained scene analysis and behavioural modeling. However, most of the existing models focus on analyzing a single person in isolation, and those who process several people focus largely on resolving multi-person data association, rather than inferring interactions. This may lead to incorrect, lifeless 3d estimates, that miss the subtle human contact aspects-the essence of the event-and are of little use for detailed behavioral understanding. This paper addresses such issues and makes several contributions: (1) we introduce models for interaction signature estimation (ISP) encompassing contact detection, segmentation, and 3d contact signature prediction; (2) we show how such components can be leveraged in order to produce augmented losses that ensure contact consistency during 3d reconstruction; (3) we construct several large datasets for learning and evaluating 3d contact prediction and reconstruction methods; specifically, we introduce CHI3D, a lab-based accurate 3d motion capture dataset with 631 sequences containing 2, 525 contact events, 728, 664 ground truth 3d poses, as well as FlickrCI3D, a dataset of 11, 216 images, with 14, 081 processed pairs of people, and 81, 233 facet-level surface correspondences within 138, 213 selected contact regions. Finally, (4) we present models and baselines to illustrate how contact estimation supports meaningful 3d reconstruction where essential interactions are captured. Models and data are made available for research purposes at http://vision.imar.ro/ci3d .
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper24
- Capturing and Inferring Dense Full-Body Human-Scene ContactChun-Hao P. Huang, Hongwei Yi, Markus Höschle, Matvey Safroshkin 等CVPR 2022 · 被引用 106 次
- Neural Localizer Fields for Continuous 3D Human Pose and Shape EstimationIstván Sárándi, Gerard Pons-MollNeurIPS 2024 · 被引用 76 次
- CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object DynamicsJiawei Gao, Ziqin Wang, Zeqi Xiao, Jingbo Wang 等NeurIPS 2024 · 被引用 57 次
- DECO: Dense Estimation of 3D Human-Scene Contact In The WildShashank Tripathi, Agniv Chatterjee, Jean-Claude Passy, Hongwei Yi 等ICCV 2023 · 被引用 54 次
- Learning Complex 3D Human Self-ContactMihai Fieraru, Mihai Zanfir, Elisabeta Oneata, Alin-Ionut Popa 等AAAI 2021 · 被引用 44 次
它引用的顶会 Paper4
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll 等ICCV 2019 · 被引用 1,784 次
- Learning to Reconstruct 3D Human Pose and Shape via Model-Fitting in the LoopNikos Kolotouros, Georgios Pavlakos, Michael J. Black, Kostas DaniilidisICCV 2019 · 被引用 1,139 次
- Resolving 3D Human Pose Ambiguities With 3D Scene ConstraintsMohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, Michael J. BlackICCV 2019 · 被引用 384 次
- GHUM & GHUML: Generative 3D Human Shape and Articulated Pose ModelsHongyi Xu, Eduard Gabriel Bazavan, Andrei Zanfir, William T. Freeman 等CVPR 2020
相关 Paper
- HOI-M3: Capture Multiple Humans and Objects Interaction within Contextual EnvironmentJuze Zhang, Jingyan Zhang, Zining Song, Zhanhe Shi 等CVPR 2024 · 被引用 7 次
- BEHAVE: Dataset and Method for Tracking Human Object InteractionsBharat Lal Bhatnagar, Xianghui Xie, Ilya A. Petrov, Cristian Sminchisescu 等CVPR 2022 · 被引用 144 次
- ContactField: Implicit Field Representation for Multi-Person Interaction GeometryHansol Lee, Tackgeun You, Hansoo Park, Woohyeon Shim 等NeurIPS 2024 · 被引用 2 次
- ContactGen: Contact-Guided Interactive 3D Human Generation for PartnersDongjun Gu, Jaehyeok Shim, Jaehoon Jang, Changwoo Kang 等AAAI 2024 · 被引用 5 次
- InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction GenerationSirui Xu, Dongting Li, Yucheng Zhang, Xiyan Xu 等CVPR 2025
