CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics
Jiawei Gao, Ziqin Wang, Zeqi Xiao, Jingbo Wang, Tai Wang, Jinkun Cao, Xiaolin Hu, Si Liu, Jifeng Dai, Jiangmiao Pang
摘要
Enabling humanoid robots to clean rooms has long been a pursued dream within humanoid research communities. However, many tasks require multi-humanoid collaboration, such as carrying large and heavy furniture together. Given the scarcity of motion capture data on multi-humanoid collaboration and the efficiency challenges associated with multi-agent learning, these tasks cannot be straightforwardly addressed using training paradigms designed for single-agent scenarios. In this paper, we introduce Cooperative Human-Object Interaction (CooHOI), a framework designed to tackle the challenge of multi-humanoid object transportation problem through a two-phase learning paradigm: individual skill learning and subsequent policy transfer. First, a single humanoid character learns to interact with objects through imitation learning from human motion priors. Then, the humanoid learns to collaborate with others by considering the shared dynamics of the manipulated object using centralized training and decentralized execution (CTDE) multi-agent RL algorithms. When one agent interacts with the object, resulting in specific object dynamics changes, the other agents learn to respond appropriately, thereby achieving implicit communication and coordination between teammates. Unlike previous approaches that relied on tracking-based methods for multi-humanoid HOI, CooHOI is inherently efficient, does not depend on motion capture data of multi-humanoid interactions, and can be seamlessly extended to include more participants and a wide range of object types.
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引用它的顶会 Paper6
- InterPrior: Scaling Generative Control for Physics-Based Human-Object InteractionsSirui Xu, Samuel Schulter, Morteza Ziyadi, Xialin He 等CVPR 2026 · 被引用 14 次
- Humoto: A 4D Dataset of Mocap Human Object InteractionsJiaxin Lu, Chun-Hao Paul Huang, Uttaran Bhattacharya, Qixing Huang 等ICCV 2025 · 被引用 4 次
- TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team SizeStefan Lionar, Gim Hee LeeCVPR 2026 · 被引用 3 次
- MOCHI: Motion Enhancement of Collaborative Human-object InteractionsJiye Lee, Yonghun Choi, Jungdam WonSIGGRAPH 2026
- InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object InteractionsSirui Xu, Hung Yu Ling, Yu-Xiong Wang, Liang-Yan GuiCVPR 2025
它引用的顶会 Paper14
- AMASS: Archive of Motion Capture As Surface ShapesNaureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll 等ICCV 2019 · 被引用 1,784 次
- AMP: adversarial motion priors for stylized physics-based character controlXue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine 等SIGGRAPH 2021 · 被引用 392 次
- Human Motion Diffusion as a Generative PriorYoni Shafir, Guy Tevet, Roy Kapon, Amit Haim BermanoICLR 2024 · 被引用 371 次
- Stochastic Scene-Aware Motion PredictionMohamed Hassan, Duygu Ceylan, Ruben Villegas, Jun Saito 等ICCV 2021 · 被引用 240 次
- ASE: large-scale reusable adversarial skill embeddings for physically simulated charactersXue Bin Peng, Yunrong Guo, Lina Halper, Sergey Levine 等SIGGRAPH 2022 · 被引用 217 次
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