On the O(1/T) Convergence of Alternating Gradient Descent-Ascent in Bilinear Games
Tianlong Nan, Shuvomoy Das Gupta, Garud Iyengar, Christian Kroer
摘要
We study the alternating gradient descent-ascent (AltGDA) algorithm in two-player zero-sum games. Alternating methods, where players take turns to update their strategies, have long been recognized as simple and practical approaches for learning in games, exhibiting much better numerical performance than their simultaneous counterparts. However, our theoretical understanding of alternating algorithms remains limited, and results are mostly restricted to the unconstrained setting. We show that for two-player zero-sum games that admit an interior Nash equilibrium, AltGDA converges at an ergodic convergence rate when employing a small constant stepsize. This is the first result showing that alternation improves over the simultaneous counterpart of GDA in the constrained setting. For games without an interior equilibrium, we show an local convergence rate with a constant stepsize that is independent of any game-specific constants. In a more general setting, we develop a performance estimation programming (PEP) framework to jointly optimize the AltGDA stepsize along with its worst-case convergence rate. The PEP results indicate that AltGDA may achieve an convergence rate for a finite horizon , whereas its simultaneous counterpart appears limited to an rate.
问问这篇 Paper
智能体会读完全文。
Lune 把这篇 Paper 索引到了每一个公式,引用它的顶会 Paper 也一样。你提问,回答直接引用原文。
引用它的顶会 Paper1
问问它们各自怎么用它它引用的顶会 Paper5
- Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror DescentGabriele Farina, Christian Kroer, Tuomas SandholmAAAI 2021 · 被引用 91 次
- Alternating Mirror Descent for Constrained Min-Max GamesAndre Wibisono, Molei Tao, Georgios PiliourasNeurIPS 2022 · 被引用 27 次
- Alternation makes the adversary weaker in two-player gamesVolkan Cevher, Ashok Cutkosky, Ali Kavis, Georgios Piliouras 等NeurIPS 2023 · 被引用 8 次
- Optimism Without Regularization: Constant Regret in Zero-Sum GamesJohn Lazarsfeld, Georgios Piliouras, Ryann Sim, Stratis SkoulakisNeurIPS 2025 · 被引用 7 次
- Continuous-Time Analysis of Heavy Ball Momentum in Min-Max GamesYi Feng, Kaito Fujii, Stratis Skoulakis, Xiao Wang 等ICML 2025
相关 Paper
- Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov GamesSihan Zeng, Thinh T. Doan, Justin RombergNeurIPS 2022 · 被引用 27 次
- Global Convergence and Variance Reduction for a Class of Nonconvex-Nonconcave Minimax ProblemsJunchi Yang, Negar Kiyavash, Niao HeNeurIPS 2020 · 被引用 136 次
- A Natural Actor-Critic Framework for Zero-Sum Markov GamesAhmet Alacaoglu, Luca Viano, Niao He, Volkan CevherICML 2022 · 被引用 24 次
- Global Convergence to Local Minmax Equilibrium in Classes of Nonconvex Zero-Sum GamesTanner Fiez, Lillian J. Ratliff, Eric Mazumdar, Evan Faulkner 等NeurIPS 2021 · 被引用 29 次
- Fast computation of Nash Equilibria in Imperfect Information GamesRémi Munos, Julien Pérolat, Jean-Baptiste Lespiau, Mark Rowland 等ICML 2020 · 被引用 11 次
